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At the moment, every time the function getCameraData() is called, the image is rendered again, even if the image hasn't changed/no time step was performed. Therefore it would optimize performance significantly, if images are only calculated at the first function call and then stored in a buffer for the next call. Statistical performance analysis has to be performed on this after implementation though.
The text was updated successfully, but these errors were encountered:
At the moment, every time the function getCameraData() is called, the image is rendered again, even if the image hasn't changed/no time step was performed. Therefore it would optimize performance significantly, if images are only calculated at the first function call and then stored in a buffer for the next call. Statistical performance analysis has to be performed on this after implementation though.
The text was updated successfully, but these errors were encountered: