diff --git a/MSBuild/Robust.Engine.Version.props b/MSBuild/Robust.Engine.Version.props index c15c956dcc6..b6476951274 100644 --- a/MSBuild/Robust.Engine.Version.props +++ b/MSBuild/Robust.Engine.Version.props @@ -1,4 +1,4 @@ - 230.0.1 + 230.1.0 diff --git a/RELEASE-NOTES.md b/RELEASE-NOTES.md index c09ddab0f6f..9a8498582a5 100644 --- a/RELEASE-NOTES.md +++ b/RELEASE-NOTES.md @@ -43,8 +43,7 @@ END TEMPLATE--> ### Bugfixes -* Fix tile enlargement not being applied for some EntityLookup queries. -* `LocalizedEntityCommands` are now not initialized inside `RobustUnitTest`, fixing guaranteed test failures. +*None yet* ### Other @@ -55,6 +54,29 @@ END TEMPLATE--> *None yet* +## 230.1.0 + +### New features + +* You can now pass `bool[]` parameters to shaders. +* Added `toolshed.nearby_entities_limit` CVar. +* Fix `RichTextLabel.Text` to clear and reset the message properly in all cases. +* `scene` command has tab completion now. +* `devwindow` UI inspector property catches exceptions for read properties. +* `SplitContainer.Flip()` + +### Bugfixes + +* Fix tile enlargement not being applied for some EntityLookup queries. +* `LocalizedEntityCommands` are now not initialized inside `RobustUnitTest`, fixing guaranteed test failures. +* Fixed issues with broadphase init breaking replays frequently. +* Fix uploaded prototypes and resources for clients connecting to a server. + +### Other + +* Improved error reporting for DataField analyzer. + + ## 230.0.1