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BTD6Rogue.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<RootNamespace>BTD6Rogue</RootNamespace>
<Configurations>Debug;Release</Configurations>
<Nullable>enable</Nullable>
<AssemblyName>BTD6Rogue</AssemblyName>
<LangVersion>latest</LangVersion>
<Optimize>False</Optimize>
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<Compile Remove=".github\**" />
<Compile Remove="Artifact\**" />
<Compile Remove="bin\**" />
<Compile Remove="Interface\Screen\**" />
<Compile Remove="obj\**" />
<Compile Remove="Portal\**" />
<EmbeddedResource Remove=".github\**" />
<EmbeddedResource Remove="Artifact\**" />
<EmbeddedResource Remove="bin\**" />
<EmbeddedResource Remove="Interface\Screen\**" />
<EmbeddedResource Remove="obj\**" />
<EmbeddedResource Remove="Portal\**" />
<None Remove=".github\**" />
<None Remove="Artifact\**" />
<None Remove="bin\**" />
<None Remove="Interface\Screen\**" />
<None Remove="obj\**" />
<None Remove="Portal\**" />
</ItemGroup>
<Import Project="..\btd6.targets" />
<ItemGroup>
<Compile Remove="Gamemode\Gamemodes\BlitzMode.cs" />
<Compile Remove="Interface\Panels\ArtifactChoicePanel.cs" />
<Compile Remove="Interface\Panels\InitialHeroChoicePanel.cs" />
<Compile Remove="Patch\HeroAddXpPatch.cs" />
<Compile Remove="Patch\InGame\OnMatchStartPatch.cs" />
<Compile Remove="Patch\InGame\OnRestartPatch.cs" />
<Compile Remove="Patch\InGame\OnRoundStartPatch.cs" />
<Compile Remove="Patch\IsUpgradePathClosedPatch.cs" />
<Compile Remove="Patch\ModeScreenOpenPatch.cs" />
<Compile Remove="Patch\OnCashAddedPatch.cs" />
<Compile Remove="Patch\OnMatchStartPatch.cs" />
<Compile Remove="Patch\OnRestartPatch.cs" />
<Compile Remove="Patch\OnRoundStartPatch.cs" />
<Compile Remove="Patch\OnTowerCreatedPatch.cs" />
<Compile Remove="Patch\OnUpdatePatch.cs" />
<Compile Remove="Round\RoundConfig.cs" />
<Compile Remove="Round\RoundGenerator.cs" />
<Compile Remove="Tower\TowerConfig.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="Event\" />
<Folder Include="Data\" />
<Folder Include="Interface\Overlay\" />
<Folder Include="Resources\Data\" />
</ItemGroup>
<ItemGroup>
<None Include="BTD6Rogue.sln" />
</ItemGroup>
</Project>