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Whenever a dead player is spectating someone else, the TTT Ammo HUD tries to get their clip via Clip1 but that value isn't shared across clients. I believe the same issue happens with GetAmmoCount.
tttrw/gamemode/vgui/ttt_hud_customizable.lua
Line 192 in 5cb7b49
tttrw/gamemode/vgui/ttt_hud_customizable.lua
Line 219 in 5cb7b49
Whenever a dead player is spectating someone else, the TTT Ammo HUD tries to get their clip via Clip1 but that value isn't shared across clients. I believe the same issue happens with GetAmmoCount.
Also happens here and here and here
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