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TextureLoader.loader.cache is now a private ivar #cache. so we can no longer do TextureLoader.loader.cache.delete(path);
What's the alternative? load the texture ourself and call loader.setCache() with it?
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TextureLoader.loader.cache is now a private ivar #cache.
so we can no longer do TextureLoader.loader.cache.delete(path);
What's the alternative? load the texture ourself and call loader.setCache() with it?
The text was updated successfully, but these errors were encountered: