diff --git a/package/scripts/build-filament.sh b/package/scripts/build-filament.sh index f3175cdb..3475fc47 100755 --- a/package/scripts/build-filament.sh +++ b/package/scripts/build-filament.sh @@ -26,15 +26,14 @@ echo "Building Filament for Android ($target)" mkdir -p out/android-build-release-aarch64 cd out/android-build-release-aarch64 cmake -G Ninja \ - -DFILAMENT_ENABLE_LTO=ON \ # Enable link-time optimizations if supported by the compiler - -DFILAMENT_BUILD_FILAMAT=OFF \ # Build filamat and JNI buildings - -DFILAMENT_SUPPORTS_OPENGL=ON \ # Include the OpenGL backend - -DFILAMENT_SUPPORTS_METAL=OFF \ # Include the Metal backend - -DFILAMENT_SUPPORTS_VULKAN=OFF \ # Include the Vulkan backend - -DFILAMENT_INSTALL_BACKEND_TEST=OFF \ # Install the backend test library so it can be consumed on iOS - -DFILAMENT_USE_EXTERNAL_GLES3=OFF \ # Experimental: Compile Filament against OpenGL ES 3 - -DFILAMENT_USE_SWIFTSHADER=OFF \ # Compile Filament against SwiftShader - -DFILAMENT_SKIP_SAMPLES=ON \ # Don't build sample apps + -DFILAMENT_ENABLE_LTO=ON \ + -DFILAMENT_BUILD_FILAMAT=OFF \ + -DFILAMENT_SUPPORTS_OPENGL=ON \ + -DFILAMENT_SUPPORTS_METAL=OFF \ + -DFILAMENT_SUPPORTS_VULKAN=OFF \ + -DFILAMENT_USE_EXTERNAL_GLES3=OFF \ + -DFILAMENT_USE_SWIFTSHADER=OFF \ + -DFILAMENT_SKIP_SAMPLES=ON \ -DCMAKE_TOOLCHAIN_FILE=../../build/toolchain-aarch64-linux-android.cmake \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=../android-release/filament \