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Anyoneplaying command #10
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For clarification, do you want something that just outputs all the ServerInfo and RefreshList commands formatted like they are now? |
Well if I was doing it would I just loop through the outputs and dump them out formatted as-is and that would be good enough cause I am lazy like that. Someone more skilled might pull together that into a report format with mapID (name in future), numbers and then names of players per server. |
Only downside of doing it in |
Ah, yeah, don't do it in servers. Want it to be it's own command. |
Starting to load my bot up with other people's servers for testing until we let them run their own. Can anyoneplaying get some filtering when it is written. Could either be a config file that lists servers, or perhaps even better a new line in the servers.json config that tags the server to be in the output of this command. |
I am thinking now an optional line in servers.json for anyoneplaying:group. So calling ;anyoneplaying apac will get my servers (tagged as such) |
;anyoneplaying breaks when loading info from this incompletely populated steam page:
Looks like when it gets this error, it stops looping and exits. Likely a |
Ah okay, I'll still add some error handling to catch the issue. |
New command ;anyoneplaying that loops through all configured servers issuing ServerInfo and RefreshList command
Allow anyone to issue this command
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