-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMain.cpp
434 lines (349 loc) · 8.34 KB
/
Main.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
#include "Globals.h"
#include "Timer.h"
#include "Game.h"
#include "Editor.h"
#include "Debug.h"
#include "Audio.h"
//#define EXPERIMENTAL_FAST_LOOP
LPCTSTR mainClassName = TEXT("Touch Class");
LPCTSTR mainWindowName = TEXT("Touch");
HDC mainDC = NULL;
HGLRC mainRC = NULL;
HWND mainWnd = NULL;
BOOL mainEditor = FALSE;
BOOL mainSound = TRUE;
void ReSizeScene(ULONG width,ULONG height)
{
if(!height)
height = 1;
glViewport(0,0,width,height);
}
bool InitializeGraphics(void)
{
//glShadeModel(GL_SMOOTH);
//glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
//glPolygonMode(GL_FRONT_AND_BACK,GL_POINT);
glClearColor(0.0f,0.0f,0.0f,1.0f);
glClearDepth(1.0f);
//glEnable(GL_CULL_FACE);
//glCullFace(GL_BACK);
glDisable(GL_DEPTH_TEST);
//glDepthFunc(GL_LEQUAL);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
//glEnable(GL_POLYGON_SMOOTH);
//glHint(GL_POLYGON_SMOOTH_HINT,GL_NICEST);
glEnable(GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT,GL_NICEST);
//glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST);
return true;
}
bool Draw(HWND hWnd)
{
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
if(mainEditor)
{
if(!DrawEditor(hWnd))
return false;
}
else
{
if(!DrawGame(hWnd))
return false;
}
SwapBuffers(mainDC);
return true;
}
bool Update(HWND hWnd)
{
if(!UpdateTimer())
return false;
if(mainEditor)
{
if(!UpdateEditor(hWnd))
return false;
}
else
{
if(!UpdateGame(hWnd))
return false;
}
return true;
}
void UninitializeWindow(void)
{
if(mainRC)
{
if(!wglMakeCurrent(NULL,NULL))
MessageBox(NULL,TEXT("Could not release the device context."),TEXT("Error"),MB_OK|MB_ICONINFORMATION);
if(!wglDeleteContext(mainRC))
MessageBox(NULL,TEXT("Could not release the rendering context."),TEXT("Error"),MB_OK|MB_ICONINFORMATION);
mainRC = NULL;
}
if(mainDC && !ReleaseDC(mainWnd,mainDC))
{
MessageBox(NULL,TEXT("Could not release the device context."),TEXT("Error"),MB_OK|MB_ICONINFORMATION);
mainDC = NULL;
}
if(mainWnd && !DestroyWindow(mainWnd))
{
MessageBox(NULL,TEXT("Could not release the window handle."),TEXT("Error"),MB_OK|MB_ICONINFORMATION);
mainWnd = NULL;
}
if(!UnregisterClass(mainClassName,GetModuleHandle(NULL)))
MessageBox(NULL,TEXT("Could not unregister the window class."),TEXT("Error"),MB_OK|MB_ICONINFORMATION);
}
LRESULT WINAPI WinProcedure(HWND hWnd,UINT uMsg,WPARAM wParam,LPARAM lParam)
{
switch(uMsg)
{
//case WM_SYSCOMMAND:
// switch(wParam)
// {
// case SC_SCREENSAVE:
// case SC_MONITORPOWER:
// return FALSE;
// }
// break;
case WM_CLOSE:
PostQuitMessage(0);
return 0;
case WM_SIZE:
ReSizeScene(LOWORD(lParam),HIWORD(lParam));
return 0;
case WM_KEYDOWN:
if(mainEditor)
{
if(!KeyboardEditor(hWnd,lParam,wParam))
{
//#ifdef _DEBUG
if(wParam == VK_ESCAPE)
PostQuitMessage(0);
//#endif
}
}
else
{
if(!KeyboardGame(hWnd,lParam,wParam))
{
//#ifdef _DEBUG
if(wParam == VK_ESCAPE)
PostQuitMessage(0);
//#endif
}
}
return 0;
case WM_LBUTTONDOWN:
if(mainEditor)
MouseEditor(hWnd,lParam,wParam);
else
MouseGame(hWnd,lParam,wParam);
return 0;
//case WM_SETCURSOR:
// if(LOWORD(lParam) == HTCLIENT)
// {
// SetCursor(NULL);
// return TRUE;
// }
// break;
}
return DefWindowProc(hWnd,uMsg,wParam,lParam);
}
bool InitializeWindow(ULONG width,ULONG height)
{
PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR),
1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA,
32, // Color Buffer Size
0,0,0,0,0,0,
0,
0,
0,
0,0,0,0,
24, // Depth Buffer Size
0,
0,
PFD_MAIN_PLANE,
0,
0,0,0
};
UINT pixelFormat;
WNDCLASS wc = {0};
DWORD dwExStyle = 0;
DWORD dwStyle = WS_POPUP|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX;
RECT windowRect = {0,0,width,height};
wc.style = CS_CLASSDC;
wc.lpfnWndProc = WinProcedure;
wc.hInstance = GetModuleHandle(NULL);
wc.hIcon = LoadIcon(NULL,IDI_WINLOGO);
wc.hCursor = LoadCursor(NULL,IDC_ARROW);
wc.lpszClassName = mainClassName;
if(!RegisterClass(&wc))
{
MessageBox(NULL,TEXT("Could not register the window class."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
AdjustWindowRectEx(&windowRect,dwStyle,FALSE,dwExStyle);
mainWnd = CreateWindowEx(dwExStyle,
mainClassName,
mainWindowName,
dwStyle,
CW_USEDEFAULT,CW_USEDEFAULT,
windowRect.right-windowRect.left,
windowRect.bottom-windowRect.top,
NULL,
NULL,
GetModuleHandle(NULL),
NULL);
if(!mainWnd)
{
UninitializeWindow();
MessageBox(NULL,TEXT("Window creation error."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
mainDC = GetDC(mainWnd);
if(!mainDC)
{
UninitializeWindow();
MessageBox(NULL,TEXT("Could not create a device context."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
pixelFormat = ChoosePixelFormat(mainDC,&pfd);
if(!pixelFormat)
{
UninitializeWindow();
MessageBox(NULL,TEXT("Could not find a suitable pixel format."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(!SetPixelFormat(mainDC,pixelFormat,&pfd))
{
UninitializeWindow();
MessageBox(NULL,TEXT("Could not set the pixel format."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
mainRC = wglCreateContext(mainDC);
if(!mainRC)
{
UninitializeWindow();
MessageBox(NULL,TEXT("Could not create a rendering context."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(!wglMakeCurrent(mainDC,mainRC))
{
UninitializeWindow();
MessageBox(NULL,TEXT("Could not activate the rendering context."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
RECT rect;
GetClientRect(mainWnd,&rect);
ReSizeScene(rect.right-rect.left,rect.bottom-rect.top);
return true;
}
INT WINAPI WinMain(HINSTANCE /*hInstance*/,HINSTANCE /*hPrevInstance*/,LPSTR lpCmdLine,INT /*nCmdShow*/)
{
mainEditor = !lstrcmpiA(lpCmdLine,"/editor");
mainSound = !!lstrcmpiA(lpCmdLine,"/nosound");
SetUnhandledExceptionFilter(DumpException);
srand(GetTickCount());
timeBeginPeriod(1);
InitCommonControls();
CoInitializeEx(NULL,NULL);
if(!InitializeWindow(480,800))
return 0;
if(!InitializeGraphics())
{
UninitializeWindow();
MessageBox(NULL,TEXT("Graphics initialization failed."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(!InitializeTimer())
{
UninitializeWindow();
MessageBox(NULL,TEXT("Timer initialization failed."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
if(mainSound)
{
if(!InitializeAudio(mainWnd))
{
UninitializeWindow();
MessageBox(NULL,TEXT("Audio initialization failed."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
}
if(mainEditor)
{
if(!InitializeEditor(mainWnd))
{
UninitializeWindow();
MessageBox(NULL,TEXT("Editor initialization failed."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
}
else
{
if(!InitializeGame(mainWnd))
{
UninitializeWindow();
MessageBox(NULL,TEXT("Game initialization failed."),TEXT("Error"),MB_OK|MB_ICONEXCLAMATION);
return false;
}
}
//ShowCursor(FALSE);
//#ifdef _DEBUG
//ShowWindow(mainWnd,SW_SHOWMAXIMIZED);
//#else
ShowWindow(mainWnd,SW_SHOW);
//#endif
//SetForegroundWindow(mainWnd);
//SetFocus(mainWnd);
#ifdef EXPERIMENTAL_FAST_LOOP
typedef void (APIENTRY *PFNWGLEXTSWAPCONTROLPROC) (int);
PFNWGLEXTSWAPCONTROLPROC wglSwapIntervalEXT = (PFNWGLEXTSWAPCONTROLPROC)wglGetProcAddress("wglSwapIntervalEXT");
if(wglSwapIntervalEXT)
wglSwapIntervalEXT(0);
ULONGLONG frameTime;
ULONGLONG frequency;
QueryPerformanceFrequency((PLARGE_INTEGER)&frequency);
frameTime = frequency / TIMER_FRAME_RATE;
ULONGLONG lastTime;
QueryPerformanceCounter((PLARGE_INTEGER)&lastTime);
#endif
MSG msg;
for(;;)
{
if(PeekMessage(&msg,NULL,0,0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
if(msg.message == WM_QUIT)
break;
#ifdef EXPERIMENTAL_FAST_LOOP
ULONGLONG currentTime;
QueryPerformanceCounter((PLARGE_INTEGER)¤tTime);
if(currentTime - lastTime > frameTime)
{
lastTime = currentTime;
#endif
if(!Update(mainWnd) || !Draw(mainWnd))
PostQuitMessage(0);
#ifdef EXPERIMENTAL_FAST_LOOP
}
#endif
}
if(mainEditor)
UninitializeEditor();
else
UninitializeGame();
if(mainSound)
UninitializeAudio();
UninitializeTimer();
UninitializeWindow();
CoUninitialize();
timeEndPeriod(1);
return msg.wParam;
}