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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Luxtorpeda"
run/main_scene="res://Scenes/MainScene/MainScene.tscn"
config/use_custom_user_dir=true
config/features=PackedStringArray("4.2")
run/low_processor_mode=true
boot_splash/bg_color=Color(0.105882, 0.105882, 0.105882, 1)
boot_splash/show_image=false
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://Resources/icon.png"
[autoload]
ControllerIcons="*res://addons/controller_icons/ControllerIcons.gd"
[debug]
settings/fps/force_fps=60
[display]
window/size/viewport_width=1024
window/size/viewport_height=600
window/size/borderless=true
[editor_plugins]
enabled=PackedStringArray("res://addons/controller_icons/plugin.cfg")
[filesystem]
import/blender/enabled=false
[global]
theme=false
[gui]
theme/custom="res://Resources/theme.tres"
theme/use_hidpi=true
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
]
}
[network]
limits/debugger/max_chars_per_second=1000000
[physics]
common/enable_pause_aware_picking=true
[rendering]
renderer/rendering_method="gl_compatibility"
quality/driver/driver_name="GLES2"
quality/intended_usage/framebuffer_allocation=1
quality/intended_usage/framebuffer_allocation.mobile=1
threads/thread_model=2
quality/directional_shadow/size=256
quality/directional_shadow/size.mobile=256
lights_and_shadows/shadow_atlas/size=256
quality/shadow_atlas/cubemap_size=64
quality/shadows/filter_mode=0
quality/reflections/texture_array_reflections=false
quality/reflections/high_quality_ggx=false
quality/reflections/irradiance_max_size=32
quality/reflections/atlas_size=0
quality/reflections/atlas_subdiv=0
quality/depth/hdr=false
quality/subsurface_scattering/quality=0
quality/subsurface_scattering/weight_samples=false