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Phoenix.Channels: Failing to build #17
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This library is not production ready yet. I would not recommend using it until we finish the reconnect logic I am currently working on as it won't match the robustness of the JS library that can handle network instability correctly. |
Not building something for production :) I am investigating low level languages like Rust and Zig to build some of my server game logic in. Some actors will be rust or zig processes that is managed by https://github.com/fhunleth/muontrap. This is for a hobby project so I am not concerned with risk and just want to learn. I have fixed the issue by adding a .cargo folder and adding the build flags there:
Also I got the connection to work by modifying the example script:
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Final question before I leave you be :) I did not see any reference to presence in the source, is that on the roadmap? |
We'll add features as they are needed to support the LiveView Native clients for Swift and Kotlin. As of right now presence is not prioritized unless it is needed for specific demo apps. |
@simlay could you please review that, if it is still valid or not |
I am new to rust and want to play with this library to build a small cli client but I am running into issues building this crate.
Any help would be much appreciated!
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