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I noticed a strange problem when restarting the game from tape.
If we use the restart option (in the Retroarch menu) while the game from tape is loading, it takes a long time to start loading again. Even with the Retroarch fast forward option.
Interestingly, if we reset the game that has already loaded, everything works fine.
I will add that I use the autostart - on option in the core.
I also checked the older version of the core 3.7 and there is no such problem there.
Maybe one of the latest pull requests contributed to this problem: #525 #524
Os win 11
Testing games in .tap format
The text was updated successfully, but these errors were encountered:
I noticed a strange problem when restarting the game from tape.
If we use the restart option (in the Retroarch menu) while the game from tape is loading, it takes a long time to start loading again. Even with the Retroarch fast forward option.
Interestingly, if we reset the game that has already loaded, everything works fine.
I will add that I use the autostart - on option in the core.
I also checked the older version of the core 3.7 and there is no such problem there.
Maybe one of the latest pull requests contributed to this problem:
#525
#524
Os win 11
Testing games in .tap format
The text was updated successfully, but these errors were encountered: