Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Real Time Clock appears broken in 0.7-WIP #108

Open
FoetusSheldon opened this issue Jul 20, 2018 · 0 comments
Open

Real Time Clock appears broken in 0.7-WIP #108

FoetusSheldon opened this issue Jul 20, 2018 · 0 comments

Comments

@FoetusSheldon
Copy link

FoetusSheldon commented Jul 20, 2018

The Real Time Clock displays an incorrect time in Pokemon Liquid Crystal (romhack).

The RTC functions correctly in VBA Next, provided the cart ID is changed to that of Pokemon Ruby using a hex editor (as the hack is based on FireRed, which did not use RTC).

The time displayed should be that of the system clock - instead it is always Thursday, 22:105, and 0:00 if the game ID is not changed to that of Pokemon Ruby.

To reproduce the bug:

  • Start a new game
  • Proceed through the initial dialog, naming the player
  • After this, there will be a dialog to set up the time. Proceeding through this dialog shows that it is incorrect (Either thursday or friday, 22:105).
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant