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Rumble slows the core way down and messes with retroarch #107

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kcin2001 opened this issue Jun 28, 2018 · 5 comments
Open

Rumble slows the core way down and messes with retroarch #107

kcin2001 opened this issue Jun 28, 2018 · 5 comments

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@kcin2001
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when i run drill dozer or pokemon pinball ruby and sapphire the game will slow way down when you get to a screen that can do rumble. the title screen on drill dozer and the options screen on pokemon pinball are the easiest and quickest ones you can get to. when it starts slowing down retroarch itself seems to have issues because even opening the quick menu is a chore and inconsistant and sometimes even after a restart the input will be messed up like unable to move certain directions in the menu or moving way too much.

@endrift
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endrift commented Jun 28, 2018

Possibly related to #66

@kcin2001
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i think it may be but i couldnt tell with the information on that one so i just made my own issue with all the info i have

@endrift
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endrift commented Jun 28, 2018

Probably the best course of action.

@kcin2001
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i want to say that at some point it did work

@shinji257
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Device: Retroid Pocket 2+
Version: RetroArch/LibRetro 1.9.14 - 0.10-dev 5d48e07
Game: Drill Dozer (GBA, English)

This is a really old report here, but I wanted to indicate that with the latest core it is still an issue or maybe it is a regression.

I had reported it to the dev directly not thinking that I should have probably reported it for the port instead.

mgba-emu#2482

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3 participants