diff --git a/libretro/libretro-core.c b/libretro/libretro-core.c index a2c7956..9165fd4 100644 --- a/libretro/libretro-core.c +++ b/libretro/libretro-core.c @@ -441,7 +441,7 @@ void retro_set_environment(retro_environment_t cb) }, { "cap32_model", - "Model; 6128|464", // 6128+ - WIP + "Model; 6128|464|6128+", }, { "cap32_ram", diff --git a/readme.md b/readme.md index 0e22cf9..b2851d7 100644 --- a/readme.md +++ b/readme.md @@ -2,15 +2,14 @@ All the credit of the caprice32 Emulator to Ulrich Doewich -You can download the caprice32 original source code here : - http://sourceforge.net/projects/caprice32/ +You can download the caprice32 original source code [here](http://sourceforge.net/projects/caprice32/) -This core also use some code from wiituka/pituka (c) 2004-2016 David Colmenero -http://code.google.com/p/wiituka/ +This core also use some code from [wiituka/pituka](http://code.google.com/p/wiituka/) (c) 2004-2016 David Colmenero + + +CPC464+/CPC6128+/GX4000 (c) 2016-2019 Colin Pitrat : https://github.com/ColinPitrat/caprice32 -CPC464+/CPC6128+/GX4000 - ATM as **Work in Progress** (c) 2016-2019 Colin Pitrat -https://github.com/ColinPitrat/caprice32 And of course for the RetroArch/Libretro team : "http://www.libretro.com" @@ -24,6 +23,10 @@ Launch a TAPE (cdt), DSK or M3U, and game should autostart. Detailed usage at libretro docs: https://docs.libretro.com/library/caprice32/ +### New Features + + * New model added 6128+ + ### Keyboard emulated layout ![imagen](https://user-images.githubusercontent.com/560310/52812237-4c4fbd80-3097-11e9-8537-88f62e8ba5e8.png) @@ -77,7 +80,7 @@ Jack the Nipper II... In Coconut Capers (E).dsk # Known Bugs -- CPC-PLUS model is in WIP state, do not use yet. +- [CPC+ Emulation have some issues](https://github.com/libretro/libretro-cap32/issues/59) - Android version is not fully tested/optimized.