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Real time clock broken #47

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westneat opened this issue Sep 3, 2020 · 0 comments
Open

Real time clock broken #47

westneat opened this issue Sep 3, 2020 · 0 comments

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@westneat
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westneat commented Sep 3, 2020

When playing a game that uses the real-time clock in SameBoy, a seemingly random number is selected every time the clock is queried.

See video of me scrolling back in forth on Pokemon Gold checking the time again and again:

https://www.youtube.com/watch?v=tgkD2KPV5Bw&feature=youtu.be

Notice the clock changes, and the date changes every time.

Some info: This does NOT occur on the standalone Sameboy emulator. Nor does it occur on other GBC cores in libretro. I used the same save/battery file to test all. The error persists regardless of bios used or save settings in retroarch.

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