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ArduinoTapTempo_mod.cpp
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/*
* ArduinoTapTempo.cpp
* An Arduino library that times consecutive button presses to calculate Beats Per Minute. Corrects for missed beats and resets phase with single taps.
*
* Copyright (c) 2016 Damien Clarke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <Arduino.h>
#include "ArduinoTapTempo_mod.h"
void ArduinoTapTempo::setSkippedTapThresholdLow(float threshold)
{
if(threshold > 1.0 && threshold < 2.0)
skippedTapThresholdLow = threshold;
}
void ArduinoTapTempo::setSkippedTapThresholdHigh(float threshold)
{
if(threshold > 2.0 && threshold < 4.0)
skippedTapThresholdHigh = threshold;
}
float ArduinoTapTempo::getBPM()
{
return 60000.0 / beatLengthMS;
}
bool ArduinoTapTempo::onBeat()
{
return fmod((float)millisSinceReset, (float)beatLengthMS) < fmod((float)millisSinceResetOld, (float)beatLengthMS);
}
bool ArduinoTapTempo::isChainActive()
{
return isChainActive(millis());
}
bool ArduinoTapTempo::isChainActive(unsigned long ms)
{
return lastTapMS + maxBeatLengthMS > ms && lastTapMS + (beatLengthMS * beatsUntilChainReset) > ms;
}
float ArduinoTapTempo::beatProgress()
{
return fmod((float)millisSinceReset / (float)beatLengthMS, 1.0);
}
void ArduinoTapTempo::update(bool buttonDown)
{
unsigned long ms = millis();
// if a tap has occured...
if(buttonDown && !buttonDownOld)
tap(ms);
buttonDownOld = buttonDown;
millisSinceResetOld = millisSinceReset;
millisSinceReset = ms - lastResetMS;
}
void ArduinoTapTempo::tap(unsigned long ms)
{
// start a new tap chain if last tap was over an amount of beats ago
if(!isChainActive(ms))
resetTapChain(ms);
addTapToChain(ms);
}
void ArduinoTapTempo::addTapToChain(unsigned long ms)
{
// get time since last tap
unsigned long duration = ms - lastTapMS;
// reset beat to occur right now
lastTapMS = ms;
tapsInChain++;
if(tapsInChain == 1)
return;
// detect if last duration was approximately twice the length of the current beat length
// and if so then we've simply missed a beat and can halve the duration to get the real beat length
if(skippedTapDetection
&& tapsInChain > 2
&& !lastTapSkipped
&& duration > beatLengthMS * skippedTapThresholdLow
&& duration < beatLengthMS * skippedTapThresholdHigh)
{
duration = duration >> 1;
lastTapSkipped = true;
}
else
{
lastTapSkipped = false;
}
tapDurations[tapDurationIndex] = duration;
tapDurationIndex++;
if(tapDurationIndex == totalTapValues) {
tapDurationIndex = 0;
}
beatLengthMS = getAverageTapDuration();
}
void ArduinoTapTempo::resetTapChain()
{
resetTapChain(millis());
}
void ArduinoTapTempo::resetTapChain(unsigned long ms)
{
tapsInChain = 0;
tapDurationIndex = 0;
lastResetMS = ms;
for(int i = 0; i < totalTapValues; i++) {
tapDurations[i] = 0;
}
}
unsigned long ArduinoTapTempo::getAverageTapDuration()
{
int amount = tapsInChain - 1;
if(amount > totalTapValues)
amount = totalTapValues;
unsigned long runningTotalMS = 0;
for(int i = 0; i < amount; i++) {
runningTotalMS += tapDurations[i];
}
unsigned long avgTapDurationMS = runningTotalMS / amount;
/*//modif a tester
unsigned long avgTapDurationMS;
runningTotalMS = tapDurations[0];
for(int i = 1; i < amount; i++)
{
runningTotalMS += tapDurations[i];
runningTotalMS = runningTotalMS / 2;
}
avgTapDurationMS = runningTotalMS;
//fin modif */
if(avgTapDurationMS < minBeatLengthMS) {
return minBeatLengthMS;
}
return avgTapDurationMS;
}
void ArduinoTapTempo::setBeatsUntilChainReset(int beats)
{
if(beats < 2)
{
beats = 2;
}
beatsUntilChainReset = beats;
}
void ArduinoTapTempo::setTotalTapValues(int total)
{
if(total < 2)
{
total = 2;
}
else if(total > ArduinoTapTempo::MAX_TAP_VALUES)
{
total = ArduinoTapTempo::MAX_TAP_VALUES;
}
totalTapValues = total;
}