diff --git a/README.md b/README.md
index 74a11e9..a68551b 100644
--- a/README.md
+++ b/README.md
@@ -2,10 +2,10 @@
This one is revived from back in the olden days! 0.4.0 is close to as old as I've seen. Very cool that this 5 year old code can still be called into service.
-I've wanted this for a while, but I googled, found this, and then found this pull request on it:
-https://github.com/chenzlabs/stats-in-vr/pull/1
+I've wanted this for a while, but I googled, found this, and then found what looked like a [promising pull request](https://github.com/chenzlabs/stats-in-vr/pull/1
+).
-Which, with just one tiny bug fix, was found to work even on 1.2.0: https://glitch.com/edit/#!/stats-in-vr?path=index.html%3A36%3A53
+Which, with just one tiny bug fix, was found to work even on 1.2.0!
~~though it seems the bars may not be working properly and that they perhaps used to. perhaps some more tinkering is in order?~~ Got the bars working again. :D Also spent a few hours going over it, refactoring stuff in the process. ~~I now realize it adds about 40-50 draw calls or so, because it works by adding a ton of images with canvas with text as textures for every value.~~ NM, fixed that too. Now all text stats are rendered as one buttery smooth image with canvas texture.
@@ -19,18 +19,17 @@ stats-in-vr component for [A-Frame](https://aframe.io).
![stats-in-vr](https://user-images.githubusercontent.com/6391152/130007970-a512c190-0a4e-4f0d-8c40-0d8e1e9e58e8.png)
![pick-graphs](https://user-images.githubusercontent.com/6391152/130017676-8de7e02b-268e-4896-89cb-3006e5a8dd58.png)
-The stats-in-vr component allows the A-Frame scene stats component to be visible in VR!
-## Example
+## Examples
-### default
+### default behavior:
when you enter VR, text stats get attached to your face. When you are not in VR, you see normal 2d stats.
```html
```
-### attach stats to your left hand when you enter vr
+### attach stats to your left hand when you enter vr:
```html
@@ -49,8 +48,8 @@ when you enter VR, text stats get attached to your face. When you are not in VR,
```
-### make it a permanent fixture in your scene, vr or not
-stick a VR panel somewhere you want in the scene, and make it stay there.
+### make it a permanent fixture in your scene, vr or not:
+stick a VR panel somewhere you want in the scene, and make it stay there, whether you're in VR or not.
```html