Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Windows misreporting high GPU usage #251

Open
MatinAniss opened this issue Jan 22, 2025 · 0 comments
Open

Windows misreporting high GPU usage #251

MatinAniss opened this issue Jan 22, 2025 · 0 comments

Comments

@MatinAniss
Copy link
Contributor

Task manager seems to misreport the GPU usage of a GPUI app using the blade Vulkan backend at 80-100% GPU 3D usage.

This occurs on my machine when using the default Nvidia 3D setting Vulkan/OpenGl present method set to Auto.
Image

If I set the Nvidia 3D setting Vulkan/OpenGl present method to Prefer layered on DXGI Swapchain. It results with the GPUI application being reported at just 3% GPU 3D usage in Task manager. This seems much more reasonable.
Image

I am not sure why a DirectX swapchain would make Task manager correctly report the GPU usage.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant