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MoveIt! Reaches joint limits when comanding yumi. #10

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diogoalmeida opened this issue Jan 12, 2018 · 6 comments
Open

MoveIt! Reaches joint limits when comanding yumi. #10

diogoalmeida opened this issue Jan 12, 2018 · 6 comments
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@diogoalmeida
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It is happening on the ridgeback_yumi, but I am assuming the true issue is in this repo. When using MoveIt!, some of the trajectories will cause Yumi to reach joint limits. This should never happen.

@hkaraoguz
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The solution I had was to modify the urdf file under yumi_hw and decrease the joint limits

@diogoalmeida
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Can you point me to the values you used?

@hkaraoguz
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@YoshuaNava
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YoshuaNava commented Jan 17, 2018

Hey,
Right now the URDF contains the joint position and velocity limits specified in the YuMi datasheet.

I had also thought about reducing the joint limits in the URDF. However, I didn't do it because I thought that for correctness we should follow ABB's specification.

On the other hand, hitting the joint limits is not acceptable, and joint limits is a solution that has already been put into practice by @hkaraoguz and another team in the lab with success. What is your opinion on this? Should we modify the values or keep them as they are?

@gavanderhoorn
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@YoshuaNava: this could be a degree to radian conversion thing.

In my experience, converting to radians and then flooring to 4 digits typically works.

@diogoalmeida
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It feels like @gavanderhoorn solution is worth a shot @YoshuaNava :)

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