You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Apr 5, 2024. It is now read-only.
Option to take longer loading but seek fast to any point before the music first loops (seeking time increases beyond this point)
I can't figure out how to seek. I'm trying to add a button to my program to seek to the 0:00 mark (aka restart the song), but searching seek, rewind, restart, etc. in the source code doesn't reveal anything. If you have any notes on this, I'd very much appreciate it. Thank you!
The text was updated successfully, but these errors were encountered:
You can’t really seek with sigrenderers after they’re created, except by brute force rendering with either silent volume and/or null buffer pointer. If you want fast seeking, you have to use the load time length scanner, and then you need to pass a start time other than zero when creating a sigrenderer.
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
From the feature list in the readme:
I can't figure out how to seek. I'm trying to add a button to my program to seek to the 0:00 mark (aka restart the song), but searching
seek
,rewind
,restart
, etc. in the source code doesn't reveal anything. If you have any notes on this, I'd very much appreciate it. Thank you!The text was updated successfully, but these errors were encountered: