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Is there a reason why using dot (.) before platform name in kni/Platforms/Graphics/ directory .BlazorGL/ , .Common/ , .DX11/ , .GL/ , etc
because in linux (and other UNIX-like systems), these are hidden by default like all files which starts with dot.
[EDIT]: seems that there are lots of directories which starts with dot, under kni/Platforms/ directories.
The text was updated successfully, but these errors were encountered:
I used this notation to navigate easier between platform implementation code and core classes. This is no longer necessary, as everything are now abstracted away.
I develop on Windows and didn't knew that about linux.
It's not a problem to rename those folders without the Dot.
Is there a reason why using dot (.) before platform name in kni/Platforms/Graphics/ directory .BlazorGL/ , .Common/ , .DX11/ , .GL/ , etc
because in linux (and other UNIX-like systems), these are hidden by default like all files which starts with dot.
[EDIT]: seems that there are lots of directories which starts with dot, under kni/Platforms/ directories.
The text was updated successfully, but these errors were encountered: