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The Coffin of Andy and Leyley 💕

  • The Coffin of Andy and Leyley is developed and published by Kit9 Studios.
  • Kit9 Studios has no affiliation with Burial. Burial is a fan-made project.
  • Please support the developers by purchasing the game on Steam. A legal copy of the game is required to use Burial.
  • Burial will not implement features that harm the development of TCOAAL. Burial does not contain anti-DRM or game-sharing features.

Burial 🍅

  • Burial was made by kleineluka! and if other people ever want to contribute, you can go here too...
  • Burial's code is provided under a modified MIT license.
  • By using or contributing to Burial, you agree to the EULA.

Credits and Acknowledgements 🎉

  • RPG Maker MV was used to create the game and thus many features of the game are related to this engine. RPG Maker is not affiliated with Burial, and please support the engine by purchasing it if you are interested.
  • Basil's Wiki has been a great resource for getting started with modifying the game. Furthermore, my implementation (Hausmaerchen) of Webcrack to deobfuscate code was inspired by Basil's Grimoire.
  • OneLoaderImageDelta (MIT) was referenced for my implementation of OLID, which also referenced Basil's TypeScript implementation OLID.ts.
  • LlamaToolkit (GLWTPL) was referenced for portions of Burial's original cipher.rs implementation. Similarly, Llamaloader has a neat little trick to find the game installation.
  • RPG Save Converter (MIT) was a great read for understanding the save format of RPG Maker MV games.
  • Concursus was an awesome reference for GameBanana's endpoints implementation!

Licenses 📖

  • Tauri, the Rust-based front-end framework, is licensed under MIT/Apache.
  • Rust Crates can be seen in the Cargo.toml file.
  • CSS and JavaScript Libraries can be seen in both package.json and src/assets/ext.
  • NotoSans and Nunito (fonts used in Burial) are under the Open Font License.
  • Burial can install third-party resources to assist in mod loading and creation. Tomb by Basil can be installed as the mod loader, Deno is used to run deobfuscation and is only installed if you choose to use it, and NW.js can be installed to run the game in developer mode (but TCOAAL comes with NW.js already, just not the dev one).
  • Mods are pulled from the Llamaware Page and Burial's API. Naturally, any mods installed through Burial are the property of their creator.
  • While Llamaware tries to ensure that mods are safe, we cannot guarantee that they are. Use mods at your own risk. This risk is greatly increased if you install mods from sources other than Llamaware (like Burial's API for third-party mods). Burial is not responsible for any damage caused by mods. Use your head!