Solution:
- Nuke Preferences > Panels > viewer
- viewer buffer bit depth "half-float"
- enable "use GPU for viewer when possible"
- enable "disable GPU viewer dithering"
- restart Nuke
Solution:
- set ENV variable 'QT_COMPRESS_TABLET_EVENTS'='1' (1 has to be string)
- in
menu.py
add lineos.setenv('QT_COMPRESS_TABLET_EVENTS')='1'
- OR in cshell/terminal,
setenv QT_COMPRESS_TABLET_EVENTS 1
- restart nuke
from Qt import QtWidgets
try:
for n in QtWidgets.QApplication.allWidgets():
if isinstance(n, QtWidgets.QStatusBar):
n.hide()
except:
print "not in nuke 11"
source: Nukepedia - W_dontUseNativeMenuBar by Wouter Gilsing
import nuke
if nuke.NUKE_VERSION_MAJOR < 11:
from PySide import QtCore, QtGui, QtGui as QtWidgets
else:
from PySide2 import QtGui, QtCore, QtWidgets
def init():
'''
Prevent Nuke from using the native OS toolbar (like on macOS) and use the Nuke's default Qt toolbar instead.
This will allow the user to work properly in fullscreen mode on a Mac without losing/hiding the menubar.
Besides that the toolbar will behave like any other part of the interface.
'''
# loop over all toplevel widgets and find all QMenuBars
for widget in QtWidgets.QApplication.instance().topLevelWidgets():
for child in widget.children():
if isinstance(child, QtWidgets.QMenuBar):
if child.isNativeMenuBar():
child.setNativeMenuBar(False)
return True
return False
in menu.py
import W_dontUseNativeMenuBar
W_dontUseNativeMenuBar.init()
when trying to open a node's property panel, nuke freezes. Usually happen to Roto
and Rotopaint
node.
Only freeze when connected.
Assumed cause: Too many channels in the pipe and, maybe, too many python modules loaded
- OS:
Linux
- Cause: render blade ran out of memory
- Discription: render blade errors and there is no clear indication of where it errors, but at the end of the log it shots
- Source link
- OS:
Linux
- Cause: I/O issue, file inputs or node input
- Discription: render blade error on start
- Source link