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Button.h
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/*
* Button.h
*
* Created: 4/30/2014 9:10:42 AM
* Author: Ketil Wright
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include "MessageHandler.h"
// interface for checking button state.
class ReadButtonState;
// Class Button
// remarks:
// 1) Implements press, release and hold.
// 2) This version does not use interrupts. It must be polled
// 3) MessagePump classes.
class Button
{
// Abstraction for different ways buttons can be read.
ReadButtonState *m_buttonStateReader;
// HIGH or LOW, depending on HW implementation.
const bool m_activeState;
// the MCU pin this button is attached to
const int m_mcuPin;
// The code this button uses in Msgs
const MsgCode m_code;
// Inverted logic. LOW = pressed
uint8_t m_logicState;
// Contains information about which button
// was pressed, released or held.
Msg m_msg;
public:
// construct with a digital input pin, a uniquely
// identifying button code, and logic active state.
Button(ReadButtonState *buttonStateReader, int pin, MsgCode code, bool activeState);
// Returns true if the button is pressed.
bool isPressed() const;
// Returns information about the current
// state of the button.
Msg & getMsg();
// Returns the digital input line the button is
// connected to.
int getMcuPin() const { return m_mcuPin; }
};