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[0.9.9]
- remove GLU interface and implementations. Use Matrix4 et al instead. see http://www.badlogicgames.com/wordpress/?p=2886
- new maps API, see http://www.badlogicgames.com/wordpress/?p=2870
- removed static public tmp Vector2 instances, manage such temporary vars yourself, see http://www.badlogicgames.com/wordpress/?p=2840
- changed Scene2D Group#clear(), see http://www.badlogicgames.com/wordpress/?p=2837
- changed the build system, natives are now fetched from the build server, see http://www.badlogicgames.com/wordpress/?p=2821
- freetype extension supported on iOS, see http://www.badlogicgames.com/wordpress/?p=2819
- changed ShapeRenderer API, see http://www.badlogicgames.com/wordpress/?p=2809
[0.9.8]
- see http://www.badlogicgames.com/wordpress/?p=2664
[0.9.7]
- see http://www.badlogicgames.com/wordpress/?p=2664
[0.9.6]
- see http://www.badlogicgames.com/wordpress/?p=2513