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sketch-02.js
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const canvasSketch = require('canvas-sketch');
const math = require('canvas-sketch-util/math');
const random = require('canvas-sketch-util/random');
const settings = {
dimensions: [ 1080, 1080 ]
};
const sketch = () => {
return ({ context, width, height }) => {
context.fillStyle = '#c7ecee';
context.fillRect(0, 0, width, height);
context.fillStyle = 'black';
const cx = width*.5;
const cy = height*.5;
const w = width*0.01;
const h = height*0.1;
let x,y;
const num = 40;
const radius = width * 0.3;
for(let i=0;i<num;i++) {
const slice = math.degToRad(360/num);
const angle = slice*i;
x = cx+radius*Math.sin(angle);
y = cy+radius*Math.cos(angle);
context.save();
context.translate(x,y);
context.rotate(-angle);
context.scale(random.range(0.1,2), random.range(0.2,0.5));
context.beginPath();
context.rect(-w/2,random.range(0,-h/2),w,h);
context.fill();
context.restore();
context.save();
context.translate(cx,cy);
context.rotate(-angle);
context.lineWidth = random.range(5,20);
context.beginPath();
context.arc(0,0,radius*random.range(0.7,1.3),-slice*random.range(1,8),slice*random.range(1,5));
context.stroke();
context.restore();
}
};
};
canvasSketch(sketch, settings);