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weblib.js
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/**
* @fileoverview Browser-related helper functions
* @author <a href="mailto:[email protected]">Jeff Parsons</a> (@jeffpar)
* @version 1.0
* Created 2014-05-08
*
* Copyright © 2012-2016 Jeff Parsons <[email protected]>
*
* This file is part of the JavaScript Machines Project (aka JSMachines) at <http://jsmachines.net/>
* and <http://pcjs.org/>.
*
* JSMachines is free software: you can redistribute it and/or modify it under the terms of the
* GNU General Public License as published by the Free Software Foundation, either version 3
* of the License, or (at your option) any later version.
*
* JSMachines is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with JSMachines.
* If not, see <http://www.gnu.org/licenses/gpl.html>.
*
* You are required to include the above copyright notice in every source code file of every
* copy or modified version of this work, and to display that copyright notice on every screen
* that loads or runs any version of this software (see Computer.COPYRIGHT).
*
* Some JSMachines files also attempt to load external resource files, such as character-image files,
* ROM files, and disk image files. Those external resource files are not considered part of the
* JSMachines Project for purposes of the GNU General Public License, and the author does not claim
* any copyright as to their contents.
*/
/*
* According to http://www.w3schools.com/jsref/jsref_obj_global.asp, these are the *global* properties
* and functions of JavaScript-in-the-Browser:
*
* Property Description
* ---
* Infinity A numeric value that represents positive/negative infinity
* NaN "Not-a-Number" value
* undefined Indicates that a variable has not been assigned a value
*
* Function Description
* ---
* decodeURI() Decodes a URI
* decodeURIComponent() Decodes a URI component
* encodeURI() Encodes a URI
* encodeURIComponent() Encodes a URI component
* escape() Deprecated in version 1.5. Use encodeURI() or encodeURIComponent() instead
* eval() Evaluates a string and executes it as if it was script code
* isFinite() Determines whether a value is a finite, legal number
* isNaN() Determines whether a value is an illegal number
* Number() Converts an object's value to a number
* parseFloat() Parses a string and returns a floating point number
* parseInt() Parses a string and returns an integer
* String() Converts an object's value to a string
* unescape() Deprecated in version 1.5. Use decodeURI() or decodeURIComponent() instead
*
* And according to http://www.w3schools.com/jsref/obj_window.asp, these are the properties and functions
* of the *window* object.
*
* Property Description
* ---
* closed Returns a Boolean value indicating whether a window has been closed or not
* defaultStatus Sets or returns the default text in the statusbar of a window
* document Returns the Document object for the window (See Document object)
* frames Returns an array of all the frames (including iframes) in the current window
* history Returns the History object for the window (See History object)
* innerHeight Returns the inner height of a window's content area
* innerWidth Returns the inner width of a window's content area
* length Returns the number of frames (including iframes) in a window
* location Returns the Location object for the window (See Location object)
* name Sets or returns the name of a window
* navigator Returns the Navigator object for the window (See Navigator object)
* opener Returns a reference to the window that created the window
* outerHeight Returns the outer height of a window, including toolbars/scrollbars
* outerWidth Returns the outer width of a window, including toolbars/scrollbars
* pageXOffset Returns the pixels the current document has been scrolled (horizontally) from the upper left corner of the window
* pageYOffset Returns the pixels the current document has been scrolled (vertically) from the upper left corner of the window
* parent Returns the parent window of the current window
* screen Returns the Screen object for the window (See Screen object)
* screenLeft Returns the x coordinate of the window relative to the screen
* screenTop Returns the y coordinate of the window relative to the screen
* screenX Returns the x coordinate of the window relative to the screen
* screenY Returns the y coordinate of the window relative to the screen
* self Returns the current window
* status Sets or returns the text in the statusbar of a window
* top Returns the topmost browser window
*
* Method Description
* ---
* alert() Displays an alert box with a message and an OK button
* atob() Decodes a base-64 encoded string
* blur() Removes focus from the current window
* btoa() Encodes a string in base-64
* clearInterval() Clears a timer set with setInterval()
* clearTimeout() Clears a timer set with setTimeout()
* close() Closes the current window
* confirm() Displays a dialog box with a message and an OK and a Cancel button
* createPopup() Creates a pop-up window
* focus() Sets focus to the current window
* moveBy() Moves a window relative to its current position
* moveTo() Moves a window to the specified position
* open() Opens a new browser window
* print() Prints the content of the current window
* prompt() Displays a dialog box that prompts the visitor for input
* resizeBy() Resizes the window by the specified pixels
* resizeTo() Resizes the window to the specified width and height
* scroll() This method has been replaced by the scrollTo() method.
* scrollBy() Scrolls the content by the specified number of pixels
* scrollTo() Scrolls the content to the specified coordinates
* setInterval() Calls a function or evaluates an expression at specified intervals (in milliseconds)
* setTimeout() Calls a function or evaluates an expression after a specified number of milliseconds
* stop() Stops the window from loading
*/
"use strict";
/* global window: true, setTimeout: false, clearTimeout: false, SITEHOST: false */
if (NODE) {
var Component;
require("./defines");
var str = require("./strlib");
var ReportAPI = require("./reportapi");
}
var web = {};
/*
* We must defer loading the Component module until the function(s) requiring it are
* called; otherwise, we create an initialization cycle in which Component requires weblib
* and weblib requires Component.
*
* In an ideal world, weblib would not be dependent on Component, but we really want to use
* its I/O functions. The simplest solution is to create wrapper functions.
*/
/**
* log(s, type)
*
* For diagnostic output only. DEBUG must be true (or "--debug" specified via the command-line)
* for Component.log() to display anything.
*
* @param {string} [s] is the message text
* @param {string} [type] is the message type
*/
web.log = function(s, type)
{
if (NODE) {
if (!Component) Component = require("./component");
}
Component.log(s, type);
};
/**
* notice(s, fPrintOnly, id)
*
* If Component.notice() calls web.alertUser(), it will fall back to web.log() if all else fails.
*
* @param {string} s is the message text
* @param {boolean} [fPrintOnly]
* @param {string} [id] is the caller's ID, if any
*/
web.notice = function(s, fPrintOnly, id)
{
if (NODE) {
if (!Component) Component = require("./component");
}
Component.notice(s, fPrintOnly, id);
};
/**
* getResource(sURL, dataPost, fAsync, done)
*
* Request the specified resource (sURL), and once the request is complete, notify done().
*
* Also, if dataPost is set to a string, that string can be used to control the response format;
* by default, the response format is plain text, but you can specify "bytes" to request arbitrary
* binary data, which should come back as a string of bytes.
*
* TODO: The "bytes" option works by calling overrideMimeType(), which was never a best practice.
* Instead, we should implement supported response types ("text" and "arraybuffer", at a minimum)
* by setting xmlHTTP.responseType to one of those values before calling xmlHTTP.send().
*
* @param {string} sURL
* @param {string|Object|null} [dataPost] for a POST request (default is a GET request)
* @param {boolean} [fAsync] is true for an asynchronous request
* @param {function(string,string,number)} [done]
* @return {Array|null} Array containing [sResource, nErrorCode], or null if no response yet
*/
web.getResource = function(sURL, dataPost, fAsync, done)
{
var nErrorCode = 0, sResource = null, response = null;
if (typeof resources == 'object' && (sResource = resources[sURL])) {
if (done) done(sURL, sResource, nErrorCode);
return [sResource, nErrorCode];
}
else if (fAsync && typeof resources == 'function') {
resources(sURL, function(sResource, nErrorCode) {
if (done) done(sURL, sResource, nErrorCode);
});
return response;
}
if (DEBUG) {
/*
* The larger resources that we put on archive.pcjs.org should also be available locally...
*/
sURL = sURL.replace("http://archive.pcjs.org", "");
}
if (NODE) {
/*
* We don't even need to load Component, because we can't use any of the code below
* within Node anyway. Instead, we must hand this request off to our network library.
*
* if (!Component) Component = require("./component");
*/
var net = require("./netlib");
return net.getResource(sURL, dataPost, fAsync, done);
}
var xmlHTTP = (window.XMLHttpRequest? new window.XMLHttpRequest() : new window.ActiveXObject("Microsoft.XMLHTTP"));
if (fAsync) {
xmlHTTP.onreadystatechange = function() {
if (xmlHTTP.readyState === 4) {
/*
* The following line was recommended for WebKit, as a work-around to prevent the handler firing multiple
* times when debugging. Unfortunately, that's not the only XMLHttpRequest problem that occurs when
* debugging, so I think the WebKit problem is deeper than that. When we have multiple XMLHttpRequests
* pending, any debugging activity means most of them simply get dropped on floor, so what may actually be
* happening are mis-notifications rather than redundant notifications.
*
* xmlHTTP.onreadystatechange = undefined;
*/
sResource = xmlHTTP.responseText;
/*
* The normal "success" case is an HTTP status code of 200, but when testing with files loaded
* from the local file system (ie, when using the "file:" protocol), we have to be a bit more "flexible".
*/
if (xmlHTTP.status == 200 || !xmlHTTP.status && sResource.length && web.getHostProtocol() == "file:") {
if (MAXDEBUG) web.log("xmlHTTP.onreadystatechange(" + sURL + "): returned " + sResource.length + " bytes");
}
else {
nErrorCode = xmlHTTP.status || -1;
web.log("xmlHTTP.onreadystatechange(" + sURL + "): error code " + nErrorCode);
}
if (done) done(sURL, sResource, nErrorCode);
}
};
}
if (dataPost && typeof dataPost == "object") {
var sDataPost = "";
for (var p in dataPost) {
if (!dataPost.hasOwnProperty(p)) continue;
if (sDataPost) sDataPost += "&";
sDataPost += p + '=' + encodeURIComponent(dataPost[p]);
}
sDataPost = sDataPost.replace(/%20/g, '+');
if (MAXDEBUG) web.log("web.getResource(POST " + sURL + "): " + sDataPost.length + " bytes");
xmlHTTP.open("POST", sURL, !!fAsync); // ensure that fAsync is a valid boolean (Internet Explorer xmlHTTP functions insist on it)
xmlHTTP.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
xmlHTTP.send(sDataPost);
} else {
if (MAXDEBUG) web.log("web.getResource(GET " + sURL + ")");
xmlHTTP.open("GET", sURL, !!fAsync); // ensure that fAsync is a valid boolean (Internet Explorer xmlHTTP functions insist on it)
if (dataPost == "bytes") {
xmlHTTP.overrideMimeType("text/plain; charset=x-user-defined");
}
xmlHTTP.send();
}
if (!fAsync) {
sResource = xmlHTTP.responseText;
if (xmlHTTP.status == 200) {
if (MAXDEBUG) web.log("web.getResource(" + sURL + "): returned " + sResource.length + " bytes");
} else {
nErrorCode = xmlHTTP.status || -1;
web.log("web.getResource(" + sURL + "): error code " + nErrorCode);
}
if (done) done(sURL, sResource, nErrorCode);
response = [sResource, nErrorCode];
}
return response;
};
/**
* sendReport(sApp, sVer, sURL, sUser, sType, sReport, sHostName)
*
* Send a report (eg, bug report) to the server.
*
* @param {string} sApp (eg, "PCjs")
* @param {string} sVer (eg, "1.02")
* @param {string} sURL (eg, "/devices/pc/machine/5150/mda/64kb/machine.xml")
* @param {string} sUser (ie, the user key, if any)
* @param {string} sType (eg, "bug"); one of ReportAPI.TYPE.*
* @param {string} sReport (eg, unparsed state data)
* @param {string} [sHostName] (default is http://SITEHOST)
*/
web.sendReport = function(sApp, sVer, sURL, sUser, sType, sReport, sHostName)
{
var dataPost = {};
dataPost[ReportAPI.QUERY.APP] = sApp;
dataPost[ReportAPI.QUERY.VER] = sVer;
dataPost[ReportAPI.QUERY.URL] = sURL;
dataPost[ReportAPI.QUERY.USER] = sUser;
dataPost[ReportAPI.QUERY.TYPE] = sType;
dataPost[ReportAPI.QUERY.DATA] = sReport;
var sReportURL = (sHostName? sHostName : "http://" + SITEHOST) + ReportAPI.ENDPOINT;
web.getResource(sReportURL, dataPost, true);
};
/**
* getHost()
*
* @return {string}
*/
web.getHost = function()
{
return ("http://" + (window? window.location.host : SITEHOST));
};
/**
* getHostURL()
*
* @return {string|null}
*/
web.getHostURL = function()
{
return (window? window.location.href : null);
};
/**
* getHostProtocol()
*
* @return {string}
*/
web.getHostProtocol = function()
{
return (window? window.location.protocol : "file:");
};
/**
* getUserAgent()
*
* @return {string}
*/
web.getUserAgent = function()
{
return (window? window.navigator.userAgent : "");
};
/**
* alertUser(sMessage)
*
* @param {string} sMessage
*/
web.alertUser = function(sMessage)
{
if (window) window.alert(sMessage); else web.log(sMessage);
};
/**
* confirmUser(sPrompt)
*
* @param {string} sPrompt
* @returns {boolean} true if the user clicked OK, false if Cancel/Close
*/
web.confirmUser = function(sPrompt)
{
var fResponse = false;
if (window) {
fResponse = window.confirm(sPrompt);
}
return fResponse;
};
/**
* promptUser()
*
* @param {string} sPrompt
* @param {string} [sDefault]
* @returns {string|null}
*/
web.promptUser = function(sPrompt, sDefault)
{
var sResponse = null;
if (window) {
sResponse = window.prompt(sPrompt, sDefault === undefined? "" : sDefault);
}
return sResponse;
};
/**
* fLocalStorage
*
* true if localStorage support exists, is enabled, and works; "falsey" otherwise
*
* @type {boolean|null}
*/
web.fLocalStorage = null;
/**
* TODO: Is there any way to get the Closure Compiler to stop inlining this string? This
* isn't cutting it.
*
* @const {string}
*/
web.sLocalStorageTest = "PCjs.localStorage";
/**
* hasLocalStorage
*
* true if localStorage support exists, is enabled, and works; false otherwise
*
* @return {boolean}
*/
web.hasLocalStorage = function() {
if (web.fLocalStorage == null) {
var f = false;
if (window) {
try {
window.localStorage.setItem(web.sLocalStorageTest, web.sLocalStorageTest);
f = (window.localStorage.getItem(web.sLocalStorageTest) == web.sLocalStorageTest);
window.localStorage.removeItem(web.sLocalStorageTest);
} catch(e) {
web.logLocalStorageError(e);
f = false;
}
}
web.fLocalStorage = f;
}
return web.fLocalStorage;
};
/**
* logLocalStorageError(e)
*
* @param {Error} e is an exception
*/
web.logLocalStorageError = function(e)
{
web.log(e.message, "localStorage error");
};
/**
* getLocalStorageItem(sKey)
*
* Returns the requested key value, or null if the key does not exist, or undefined if localStorage is not available
*
* @param {string} sKey
* @return {string|null|undefined} sValue
*/
web.getLocalStorageItem = function(sKey)
{
var sValue;
if (window) {
try {
sValue = window.localStorage.getItem(sKey);
} catch(e) {
web.logLocalStorageError(e);
}
}
return sValue;
};
/**
* setLocalStorageItem(sKey, sValue)
*
* @param {string} sKey
* @param {string} sValue
* @return {boolean} true if localStorage is available, false if not
*/
web.setLocalStorageItem = function(sKey, sValue)
{
try {
window.localStorage.setItem(sKey, sValue);
return true;
} catch(e) {
web.logLocalStorageError(e);
}
return false;
};
/**
* removeLocalStorageItem(sKey)
*
* @param {string} sKey
*/
web.removeLocalStorageItem = function(sKey)
{
try {
window.localStorage.removeItem(sKey);
} catch(e) {
web.logLocalStorageError(e);
}
};
/**
* getLocalStorageKeys()
*
* @return {Array}
*/
web.getLocalStorageKeys = function()
{
var a = [];
try {
for (var i = 0, c = window.localStorage.length; i < c; i++) {
a.push(window.localStorage.key(i));
}
} catch(e) {
web.logLocalStorageError(e);
}
return a;
};
/**
* reloadPage()
*/
web.reloadPage = function()
{
if (window) window.location.reload();
};
/**
* isUserAgent(s)
*
* Check the browser's user-agent string for the given substring; "iOS" and "MSIE" are special values you can
* use that will match any iOS or MSIE browser, respectively (even IE11, in the case of "MSIE").
*
* 2013-11-06: In a questionable move, MSFT changed the user-agent reported by IE11 on Windows 8.1, eliminating
* the "MSIE" string (which MSDN calls a "version token"; see http://msdn.microsoft.com/library/ms537503.aspx);
* they say "public websites should rely on feature detection, rather than browser detection, in order to design
* their sites for browsers that don't support the features used by the website." So, in IE11, we get a user-agent
* that tries to fool apps into thinking the browser is more like WebKit or Gecko:
*
* Mozilla/5.0 (Windows NT 6.3; Trident/7.0; rv:11.0) like Gecko
*
* That's a nice idea, but in the meantime, they hosed the XSL transform code in embed.js, which contained
* some very critical browser-specific code; turning on IE's "Compatibility Mode" didn't help either, because
* that's a sledgehammer solution which restores the old user-agent string but also disables other features like
* HTML5 canvas support. As an interim solution, I'm treating any "MSIE" check as a check for either "MSIE" or
* "Trident".
*
* UPDATE: I've since found ways to make the code in embed.js more browser-agnostic, so for now, there's isn't
* any code that cares about "MSIE", but I've left the change in place, because I wouldn't be surprised if I'll
* need more IE-specific code in the future, perhaps for things like copy/paste functionality, or mouse capture.
*
* @param {string} s is a substring to search for in the user-agent; as noted above, "iOS" and "MSIE" are special values
* @return {boolean} is true if the string was found, false if not
*/
web.isUserAgent = function(s)
{
if (window) {
var userAgent = web.getUserAgent();
/*
* Here's one case where we have to be careful with Component, because when isUserAgent() is called by
* the init code below, component.js hasn't been loaded yet. The simple solution for now is to remove the call.
*
* web.log("agent: " + userAgent);
*
* And yes, it would be pointless to use the conditional (?) operator below, if not for the Google Closure
* Compiler (v20130823) failing to detect the entire expression as a boolean.
*/
return (s == "iOS" && userAgent.match(/(iPod|iPhone|iPad)/) && userAgent.match(/AppleWebKit/) || s == "MSIE" && userAgent.match(/(MSIE|Trident)/) || (userAgent.indexOf(s) >= 0))? true : false;
}
return false;
};
/**
* isMobile()
*
* Check the browser's user-agent string for the substring "Mobi", as per Mozilla recommendation:
*
* https://developer.mozilla.org/en-US/docs/Browser_detection_using_the_user_agent
*
* @return {boolean} is true if the browser appears to be a mobile (ie, non-desktop) web browser, false if not
*/
web.isMobile = function()
{
return web.isUserAgent("Mobi");
};
/**
* getURLParameters(sParms)
*
* @param {string} [sParms] containing the parameter portion of a URL (ie, after the '?')
* @return {Object} containing properties for each parameter found
*/
web.getURLParameters = function(sParms)
{
var aParms = {};
if (window) { // an alternative to "if (typeof module === 'undefined')" if require("defines") was used
if (!sParms) {
/*
* Note that window.location.href returns the entire URL, whereas window.location.search
* returns only the parameters, if any (starting with the '?', which we skip over with a substr() call).
*/
sParms = window.location.search.substr(1);
}
var match;
var pl = /\+/g; // RegExp for replacing addition symbol with a space
var search = /([^&=]+)=?([^&]*)/g;
var decode = function(s) { return decodeURIComponent(s.replace(pl, " ")); };
while ((match = search.exec(sParms))) {
aParms[decode(match[1])] = decode(match[2]);
}
}
return aParms;
};
/**
* downloadFile(sData, sType, fBase64, sFileName)
*
* @param {string} sData
* @param {string} sType
* @param {boolean} [fBase64]
* @param {string} [sFileName]
*/
web.downloadFile = function(sData, sType, fBase64, sFileName)
{
var link = null, sAlert;
var sURI = "data:application/" + sType + (fBase64? ";base64" : "") + ",";
if (!web.isUserAgent("Firefox")) {
sURI += (fBase64? sData : encodeURI(sData));
} else {
sURI += (fBase64? sData : encodeURIComponent(sData));
}
if (sFileName) {
link = document.createElement('a');
if (typeof link.download != 'string') link = null;
}
if (link) {
link.href = sURI;
link.download = sFileName;
document.body.appendChild(link); // Firefox allegedly requires the link to be in the body
link.click();
document.body.removeChild(link);
sAlert = 'Check your Downloads folder for ' + sFileName + '.';
} else {
window.open(sURI);
sAlert = 'Check your browser for a new window/tab containing the requested data' + (sFileName? (' (' + sFileName + ')') : '') + '.';
}
return sAlert;
};
/**
* onCountRepeat(n, fnRepeat, fnComplete, msDelay)
*
* Call fnRepeat() n times with an msDelay millisecond delay between calls,
* then call fnComplete() when n has been exhausted OR fnRepeat() returns false.
*
* @param {number} n
* @param {function()} fnRepeat
* @param {function()} fnComplete
* @param {number} [msDelay]
*/
web.onCountRepeat = function(n, fnRepeat, fnComplete, msDelay)
{
var fnTimeout = function doCountRepeat() {
n -= 1;
if (n >= 0) {
if (!fnRepeat()) n = 0;
}
if (n > 0) {
setTimeout(fnTimeout, msDelay || 0);
return;
}
fnComplete();
};
fnTimeout();
};
/**
* onClickRepeat(e, msDelay, msRepeat, fn)
*
* Repeatedly call fn() with an initial msDelay, and an msRepeat delay thereafter,
* as long as HTML control Object e has an active "down" event and fn() returns true.
*
* @param {Object} e
* @param {number} msDelay
* @param {number} msRepeat
* @param {function(boolean)} fn is passed false on the first call, true on all repeated calls
*/
web.onClickRepeat = function(e, msDelay, msRepeat, fn)
{
var ms = 0, timer = null, fIgnoreMouseEvents = false;
var fnRepeat = function doClickRepeat() {
if (fn(ms === msRepeat)) {
timer = setTimeout(fnRepeat, ms);
ms = msRepeat;
}
};
e.onmousedown = function() {
// web.log("onMouseDown()");
if (!fIgnoreMouseEvents) {
if (!timer) {
ms = msDelay;
fnRepeat();
}
}
};
e.ontouchstart = function() {
// web.log("onTouchStart()");
if (!timer) {
ms = msDelay;
fnRepeat();
}
};
e.onmouseup = e.onmouseout = function() {
// web.log("onMouseUp()/onMouseOut()");
if (timer) {
clearTimeout(timer);
timer = null;
}
};
e.ontouchend = e.ontouchcancel = function() {
// web.log("onTouchEnd()/onTouchCancel()");
if (timer) {
clearTimeout(timer);
timer = null;
}
/*
* Devices that generate ontouch* events ALSO generate onmouse* events,
* and generally do so immediately after all the touch events are complete,
* so unless we want double the action, we need to ignore mouse events.
*/
fIgnoreMouseEvents = true;
};
};
web.aPageEventHandlers = {
'init': [], // list of window 'onload' handlers
'show': [], // list of window 'onpageshow' handlers
'exit': [] // list of window 'onunload' handlers (although we prefer to use 'onbeforeunload' if possible)
};
web.fPageReady = false; // set once the browser's first page initialization has occurred
web.fPageEventsEnabled = true;
/**
* onPageEvent(sName, fn)
*
* @param {string} sFunc
* @param {function()} fn
*
* Use this instead of setting window['onload'], window['onunload'], etc.
* Allows multiple JavaScript modules to define a handler for the same event.
*
* Moreover, it's risky to refer to obscure event handlers with "dot" names, because
* the Closure Compiler may erroneously replace them (eg, window.onpageshow is a good example).
*/
web.onPageEvent = function(sFunc, fn)
{
if (window) {
var fnPrev = window[sFunc];
if (typeof fnPrev !== 'function') {
window[sFunc] = fn;
} else {
/*
* TODO: Determine whether there's any value in receiving/sending the Event object that the
* browser provides when it generates the original event.
*/
window[sFunc] = function onWindowEvent() {
if (fnPrev) fnPrev();
fn();
};
}
}
};
/**
* onInit(fn)
*
* @param {function()} fn
*
* Use this instead of setting window.onload. Allows multiple JavaScript modules to define their own 'onload' event handler.
*/
web.onInit = function(fn)
{
web.aPageEventHandlers['init'].push(fn);
};
/**
* onShow(fn)
*
* @param {function()} fn
*
* Use this instead of setting window.onpageshow. Allows multiple JavaScript modules to define their own 'onpageshow' event handler.
*/
web.onShow = function(fn)
{
web.aPageEventHandlers['show'].push(fn);
};
/**
* onExit(fn)
*
* @param {function()} fn
*
* Use this instead of setting window.onunload. Allows multiple JavaScript modules to define their own 'onunload' event handler.
*/
web.onExit = function(fn)
{
web.aPageEventHandlers['exit'].push(fn);
};
/**
* doPageEvent(afn)
*
* @param {Array.<function()>} afn
*/
web.doPageEvent = function(afn)
{
if (web.fPageEventsEnabled) {
try {
for (var i = 0; i < afn.length; i++) {
afn[i]();
}
} catch(e) {
web.notice("An unexpected exception occurred:\n\n" + e.message + "\n\nPlease send this information to [email protected]. Thanks.");
}
}
};
/**
* enablePageEvents(fEnable)
*
* @param {boolean} fEnable is true to enable page events, false to disable (they're enabled by default)
*/
web.enablePageEvents = function(fEnable)
{
if (!web.fPageEventsEnabled && fEnable) {
web.fPageEventsEnabled = true;
if (web.fPageReady) web.sendPageEvent('init');
return;
}
web.fPageEventsEnabled = fEnable;
};
/**
* sendPageEvent(sEvent)
*
* This allows us to manually trigger page events.
*
* @param {string} sEvent (one of 'init', 'show' or 'exit')
*/
web.sendPageEvent = function(sEvent)
{
if (web.aPageEventHandlers[sEvent]) {
web.doPageEvent(web.aPageEventHandlers[sEvent]);
}
};
web.onPageEvent('onload', function onPageLoad() { web.fPageReady = true; web.doPageEvent(web.aPageEventHandlers['init']); });
web.onPageEvent('onpageshow', function onPageShow() { web.doPageEvent(web.aPageEventHandlers['show']); });
web.onPageEvent(web.isUserAgent("Opera") || web.isUserAgent("iOS")? 'onunload' : 'onbeforeunload', function onPageUnload() { web.doPageEvent(web.aPageEventHandlers['exit']); });
if (NODE) module.exports = web;