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can-i-win.js
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/**
* Can I Win
*
* In the "100 game," two players take turns adding, to a running total, any integer from 1..10. The player who first
* causes the running total to reach or exceed 100 wins.
*
* What if we change the game so that players cannot re-use integers?
*
* For example, two players might take turns drawing from a common pool of numbers of 1..15 without replacement until
* they reach a total >= 100.
*
* Given an integer maxChoosableInteger and another integer desiredTotal, determine if the first player to move can
* force a win, assuming both players play optimally.
*
* You can always assume that maxChoosableInteger will not be larger than 20 and desiredTotal will not be larger than
* 300.
*
* Example
*
* Input:
* maxChoosableInteger = 10
* desiredTotal = 11
*
* Output:
* false
*
* Explanation:
* No matter which integer the first player choose, the first player will lose.
* The first player can choose an integer from 1 up to 10.
* If the first player choose 1, the second player can only choose integers from 2 up to 10.
* The second player will win by choosing 10 and get a total = 11, which is >= desiredTotal.
* Same with other integers chosen by the first player, the second player will always win.
*/
/**
* @param {number} maxChoosableInteger
* @param {number} desiredTotal
* @return {boolean}
*/
const canIWin = (maxChoosableInteger, desiredTotal) => {};
export { canIWin };