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Grid.js
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const GRID_SIZE = 4
const CELL_SIZE = 18
const CELL_GAP = 2
export default class Grid {
#cells
constructor(gridElement) {
gridElement.style.setProperty("--grid-size", GRID_SIZE)
gridElement.style.setProperty("--cell-size", `${CELL_SIZE}vmin`)
gridElement.style.setProperty("--cell-gap", `${CELL_GAP}vmin`)
this.#cells = createCellElements(gridElement).map((cellElement, index) => {
return new Cell(
cellElement,
index % GRID_SIZE,
Math.floor(index / GRID_SIZE))
})
}
get cells() {
return this.#cells
}
get cellsByColumn() {
return this.#cells.reduce((cellGrid, cell) => {
cellGrid[cell.x] = cellGrid[cell.x] || []
cellGrid[cell.x][cell.y] = cell
return cellGrid
}, [])
}
get cellsByRow() {
return this.#cells.reduce((cellGrid, cell) => {
cellGrid[cell.y] = cellGrid[cell.y] || []
cellGrid[cell.y][cell.x] = cell
return cellGrid
}, [])
}
get #emptyCells() {
return this.#cells.filter(cell => cell.tile == null)
}
randomEmptyCell() {
const randomIndex = Math.floor(Math.random() * this.#emptyCells.length)
return this.#emptyCells[randomIndex]
}
resetTile() {
this.#cells.forEach(cell => {
cell.tile.remove()
cell.tile = null
})
}
}
class Cell {
#cellElement
#x
#y
#tile
#mergeTile
constructor(cellElement, x, y) {
this.#cellElement = cellElement
this.#x = x
this.#y = y
}
get x() {
return this.#x
}
get y() {
return this.#y
}
get tile() {
return this.#tile
}
set tile(value) {
this.#tile = value
if(value == null) return
this.#tile.x = this.#x
this.#tile.y = this.#y
}
get mergeTile() {
return this.#mergeTile
}
set mergeTile(value) {
this.#mergeTile = value
if(value == null) return
this.#mergeTile.x = this.#x
this.#mergeTile.y = this.#y
}
canAccept(tile) {
return (
this.tile == null ||
(this.mergeTile == null && this.tile.value == tile.value)
)
}
mergeTiles() {
if(this.tile == null || this.mergeTile == null) return
this.tile.value = this.tile.value + this.mergeTile.value
this.mergeTile.remove()
this.mergeTile = null
return this.tile.value
}
}
function createCellElements(gridElement) {
const cells = []
for(let i = 0; i < GRID_SIZE * GRID_SIZE; i++) {
const cell = document.createElement("div")
cell.classList.add("cell")
cells.push(cell)
gridElement.append(cell)
}
return cells
}