From 0bdcdfdcefdad2ea92d0145ddea46d382c895468 Mon Sep 17 00:00:00 2001 From: Ivan Dortulov Date: Sun, 4 Feb 2018 23:08:15 +0200 Subject: [PATCH] Update PolyGLVertexBuffer.cpp Fixed a memory leak. The tangent buffer was never being deleted. --- Core/Contents/Source/PolyGLVertexBuffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Core/Contents/Source/PolyGLVertexBuffer.cpp b/Core/Contents/Source/PolyGLVertexBuffer.cpp index 2d695fa70..ecfcfcd35 100644 --- a/Core/Contents/Source/PolyGLVertexBuffer.cpp +++ b/Core/Contents/Source/PolyGLVertexBuffer.cpp @@ -125,6 +125,7 @@ OpenGLVertexBuffer::~OpenGLVertexBuffer() { glDeleteBuffersARB(1, &indexBufferID); glDeleteBuffersARB(1, &boneWeightBufferID); glDeleteBuffersARB(1, &boneIndexBufferID); + glDeleteBuffersARB(1, &tangentBufferID); } GLuint OpenGLVertexBuffer::getBoneWeightBufferID() {