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Software 3D Renderer project

A project written in C & SDL to explore writing a software 3D renderer from scratch. This is the slightly modified version of my original project targeting Windows/MSVC. The MSVC toolchain requires some modifications to compile the original source code and I used the opportunity to explore Visual Studio 2022 on Windows.

Dependencies

The main dependency of this project is the SDL2 library. The following instructions were used to configure SDL in Visual Studio Cummunity 2022 with C++ support only: https://thenumbat.github.io/cpp-course/sdl2/01/vsSetup.html

Credits