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Does this addon actually work in 2.79 #3

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schroef opened this issue Oct 29, 2018 · 4 comments
Open

Does this addon actually work in 2.79 #3

schroef opened this issue Oct 29, 2018 · 4 comments

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@schroef
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schroef commented Oct 29, 2018

Im wondering if this addon actually work in 2.79. I tried some settinigs but im not sure how i can check the normals. When i check edit mode normals keep pointing in the same direction. So im thinking this addon doesnt really do anything

@schroef
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schroef commented Oct 29, 2018

Edit well perhaps it is... im using an external render engine i it can have mesh emitter only it works on one side. Ive got this scene which is made of clouds which are simple planes. Yet the normals are all pointing different directions So i was looking for a script which can point them to the camera.

Now checking if this works, it seems it does work. Its hard to see in BLender. But my render engine does see the normals set by this addon

See below the white part is the emitting part. If you check the other image you see the arrow is pointing in that direction
screen shot 2018-10-28 at 20 09 12
screen shot 2018-10-28 at 20 09 06

@schroef
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schroef commented Oct 29, 2018

PS this was the old i just noticed. Once i used that i cant seem to get this one working proper??

@isathar
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isathar commented Oct 29, 2018

Thanks for drawing my attention to this. I haven't updated my Blender installation in a while (I'm still on 2.78c). I'll install 2.79 and see what needs to be done to get it working.

@isathar
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isathar commented Oct 29, 2018

It's still working as intended as far as I can tell after a quick few tests.

Switching the addon's mode to Split Normals should lock them when switching to Edit Mode (vertex normals can't be locked and will reset every time as far as I know). You won't be able to see the shading difference while in edit mode, but you can see the split normals if you enable 'Display vertex per-face normals as lines' in the properties section.

I'm not sure what you mean by your last post. Did you use another normal editor and it's influencing the results of this one?

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