You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have a general question around how we could assign weights to the navMesh, similar to how Google Maps uses weights for its routing (such as traffic, etc).
For instance (3JS example), say I have a mesh of lumen values that I want to embed into the navMesh. Conceptually, I imagine I could use raycasting or a kdTree to assign the lumen values to the poly or verts of the navMesh.
How would I store this custom user data into each poly or vertices of the navMesh?
How can I access this user data at a later point by querying the navMesh?
How could I use these values (weights) to influence detour routing?
How could I use this to speed up or slow down agents?
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
-
I have a general question around how we could assign weights to the navMesh, similar to how Google Maps uses weights for its routing (such as traffic, etc).
For instance (3JS example), say I have a mesh of lumen values that I want to embed into the navMesh. Conceptually, I imagine I could use raycasting or a kdTree to assign the lumen values to the poly or verts of the navMesh.
Many thanks!
Niko
Beta Was this translation helpful? Give feedback.
All reactions