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stutter when dynamically adding/removing navmeshes #405

Closed Answered by isaac-mason
GGAlanSmithee asked this question in Q&A
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@GGAlanSmithee I've ended up splitting importNavMesh/exportNavMesh and importTileCache/exportTileCache as I've realised importNavMesh was unnecessarily creating tilecache structures when importing just a navmesh.

I've also added to the import/export tilecache readme section so hopefully the usage is clearer 🙂

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