You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Flickstick is a nice feature to support, but it feels off when it doesn't allow the usual spinning via spinning the stick, and the camera rotates smoothly (which makes an easier on the eyes, but less responsive feel to the camera control)
Flickstick being a continuous input, stopping when the stick is released, and rotating the camera as the stick rotates at a 1:1 rate would make it feel much more responsive, as well as being able to disable the smooth camera rotation towards the initial flick position, these could be options and would improve feature parity with Steam Input
The text was updated successfully, but these errors were encountered:
Flickstick is a nice feature to support, but it feels off when it doesn't allow the usual spinning via spinning the stick, and the camera rotates smoothly (which makes an easier on the eyes, but less responsive feel to the camera control)
Flickstick being a continuous input, stopping when the stick is released, and rotating the camera as the stick rotates at a 1:1 rate would make it feel much more responsive, as well as being able to disable the smooth camera rotation towards the initial flick position, these could be options and would improve feature parity with Steam Input
The text was updated successfully, but these errors were encountered: