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Some vibrations cause inputs to lock up until it stops #501
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@turtlekoopa @allavyazmin @Zytronium @XXCheekyBastardXX @sodul @fianalins @Gabibag @Mirror995 @chytreg @deltaryz I would like some testers in the coming days to test possible fixes for this, since I cannot experience it myself. If you are willing, please join my discord server and ping me (tell me why you're pinging!). I will add you to a channel where I will send some builds in the coming days. |
This build is for Fabric 1.21.4. All that are affected, please try this build and see if it still happens. |
I just very quickly tested this and the version uploaded to Modrinth. I tried the Modrinth (unpacked) version, and it locks input. I also noticed it happens when pressing the "Test Vibrations", where it freezes for the first couple seconds and doesn't allow me to control the UI. Also, unrelated to the vibration issue, this fixed version allows me to press on the Settings button with my mouse in the Controller Settings menu, where the Modrinth version doesn't. |
no sorry im fine with it |
The application crashes immediately upon button press after world load. |
The cause of the issue has been identified. We will now have to wait patiently for SDL to release a fix. |
This is the tracking issue for the many reports of this.
Description
When Controlify triggers certain vibration effects in game, like using a shield, falling into water, and getting damaged, the controller inputs stop responding for the duration of the vibration effect. It works as normal afterwards.
Environments
This only happens when using SDL.
Issue references
Controlify
#500 #383 #492 #331 #270
SDL
libsdl-org/SDL#9441
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