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Just like Ruby, Python can be used for tooling iOS apps. To have instructions regarding this subject would be great!
Python is a great language for checking project consistency as a build phase. For example, at my work we use Python to write a script that we run as a build phase before compiling the code to check if there are assets in storyboards not present in xcassets.
Our setup for python dependencies uses pipenv. This allows us to work with the same version of python and install its dependencies easily, similar to ruby bundler.
The text was updated successfully, but these errors were encountered:
Great! I will make a PR after I research a little in the internet regarding these iOS tools written in Python. To be sincere we only use xUnique and some self made scripts. It is great for self made scripts.
Just like Ruby, Python can be used for tooling iOS apps. To have instructions regarding this subject would be great!
Python is a great language for checking project consistency as a build phase. For example, at my work we use Python to write a script that we run as a build phase before compiling the code to check if there are assets in storyboards not present in xcassets.
Our setup for python dependencies uses
pipenv
. This allows us to work with the same version of python and install its dependencies easily, similar to ruby bundler.The text was updated successfully, but these errors were encountered: