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Currently, the engine maintains a get_prev_trick method and state in Deck that keeps a pair containing the previous trick that was played. It appears this is not used anywhere in the engine, except somewhere in the visual front-end. Can this method be removed from the state to make it more lean?
Then the visual front-end should be able to keep that bit of state itself.
The text was updated successfully, but these errors were encountered:
Currently, the engine maintains a
get_prev_trick
method and state inDeck
that keeps a pair containing the previous trick that was played. It appears this is not used anywhere in the engine, except somewhere in the visual front-end. Can this method be removed from the state to make it more lean?Then the visual front-end should be able to keep that bit of state itself.
The text was updated successfully, but these errors were encountered: