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The class is expected to spawn/summon something (bats or bugs or laser dots) which move around the character in a close range (maybe radius 12 tiles).
Random points (ideas/suggestions, nothing decided yet):
The summoned have 1hp and deal 1dmg
Maybe instead of the damage, the summoned projectiles can freeze humans
Maybe the summoned can be controlled by the player, and guided to the victim.
Maybe the summoned can go through walls
The text was updated successfully, but these errors were encountered:
The class is expected to spawn/summon something (bats or bugs or laser dots) which move around the character in a close range (maybe radius 12 tiles).
Random points (ideas/suggestions, nothing decided yet):
The text was updated successfully, but these errors were encountered: