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Idea: Support Spider #78

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Kaffeine opened this issue Mar 13, 2022 · 0 comments
Open

Idea: Support Spider #78

Kaffeine opened this issue Mar 13, 2022 · 0 comments
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Feature new feature (or feature request) Gameplay

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@Kaffeine
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Kaffeine commented Mar 13, 2022

Summary

  • Disable hook damage
  • Hook grab max duration 5
  • Hammer damage 3

Maybe:

  • cap HP at 10
  • limit the spider healing

Description

Change the Spider class into a support class like Bat. Disable hook damage. Make its hook last much longer (~5 sec). Reduce hammer damage to 3. This would make the class more unique because the usual usage of the web to cut off roamers doesnt get used that often. Increased hook duration would make the class dangerous because a single hook could be hard to escape from. Making it deal no damage would give humans ways to work around web traps e.g. a ninja purposefully walking into a web hook trap and dashing away behind a wall to prevent getting hooked out of safety. If caught in the open, the best way to survive would be to kill the spider which doesn't have much killing power by itself so it shouldn't be that hard. Maybe cap spider's hp at 10. Maybe reduce the max hp from getting healed to 5 to keep it somewhat possible to survive when hooked by a Spider during a group chase. Since the class would excel in teamplay, similarly to the bat, it shouldn't be possible to get Spider as the initial infected.

Idea by @Intramint

@Kaffeine Kaffeine added the Feature new feature (or feature request) label Mar 13, 2022
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