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colored grid solver.py
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import sys
import random
from PIL import Image, ImageTk
import tkinter as tk
# todo
# set x/y button
# select color
class Application(tk.Frame):
def __init__(self, master=None):
super().__init__(master)
self.master = master
self.button_exist = False
self.available_color = (
"black",
"white",
"green",
"yellow",
"red",
"purple",
"pink",
"orange"
)
self.maxcolor = 3
self.color_array = []
self.X = 3
self.Y = 3
self.TILE_SIZE = 16
self.im = None
self.photoim = None
self.pack()
self.create_widgets()
def create_widgets(self):
# "create" button.
self.create = tk.Button(root)
self.create["text"] = "Generate"
self.create["command"] = self.gen
self.create.pack(side="left")
# Displayed image.
self.label = tk.Label(root)
self.label.pack(side="bottom", fill = "both", expand = "yes")
# Input field.
l1 = tk.Label(root, text = "X:")
l1.pack(side = "left")
self.textx = tk.Entry(root)
self.textx.pack(side = "left")
l2 = tk.Label(root, text = "Y:")
l2.pack(side = "left")
self.texty = tk.Entry(root)
self.texty.pack(side = "left")
l3 = tk.Label(root, text = "# of color:")
l3.pack(side = "left")
self.textmc = tk.Entry(root)
self.textmc.pack(side = "left")
def neightbors(self, id):
n = []
if id % self.X > 0:
n.append(id - 1)
if id % self.X < self.X - 1:
n.append(id + 1)
if id - self.X >= 0:
n.append(id - self.X)
if id + self.X < len(self.color_array):
n.append(id + self.X)
return n
def flood_fill(self, color):
visited = [False] * len(self.color_array)
left = len(self.color_array)
next = []
current = 0
biggest = []
currentcell = []
while left > 1:
left -= 1
visited[current] = True
currentcell.append(current)
# Add to next if same color and not visited.
for i in self.neightbors(current):
if self.color_array[i] == self.color_array[current]:
if not visited[i]:
if i not in next:
next.append(i)
if next:
current = next.pop(-1)
# Finished this color patch.
else:
if len(currentcell) > len(biggest):
biggest = list(currentcell)
currentcell.clear()
current = visited.index(False)
return biggest
def draw_scare(self, id, extra_pixel, color):
change = int(0.5 * extra_pixel)
left = int((id % self.X) * self.TILE_SIZE)
upper = int(int(id / self.X) * self.TILE_SIZE)
right = int(left + self.TILE_SIZE)
lower = int(upper + self.TILE_SIZE)
left -= change
upper -= change
right += change
lower += change
self.im.paste(self.available_color[color], (left, upper, right, lower))
def displayim(self):
self.photoim = ImageTk.PhotoImage(self.im)
self.label.config(image = self.photoim)
def solve(self):
# Add a black scare on flood_fill result.
result = self.flood_fill(0)
for i in result:
self.draw_scare(i, -8, 0)
self.displayim()
def generate(self):
self.color_array.clear()
colornumber = len(self.available_color) - 1
try:
selectmaxcol = int(self.textmc.get()) + 1
except:
selectmaxcol = 4
colornumber = min(colornumber, max(selectmaxcol, 2))
for _i in range(self.X * self.Y):
self.color_array.append(random.randint(2, colornumber))
# Make and display the color array.
self.im = Image.new("RGB", (self.X * self.TILE_SIZE, self.Y * self.TILE_SIZE), "black")
for i in range(len(self.color_array)):
self.draw_scare(i, 1.0, self.color_array[i])
self.displayim()
def gen(self):
try:
inputx = int(self.textx.get())
except:
inputx = 3
try:
inputy = int(self.texty.get())
except:
inputy = 3
self.X = max(inputx, 3)
self.Y = max(inputy, 3)
self.generate()
if self.button_exist == False:
self.button_exist = True
self.solvebutton = tk.Button(self, text="Solve", fg="red", command=self.solve)
self.solvebutton.pack(side="right")
root = tk.Tk()
root.title("Colored grid solver!")
app = Application(master=root)
app.mainloop()