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Channel.h
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//
// Copyright (c) 2013 Juan Palacios [email protected]
// Subject to the BSD 2-Clause License
// - see < http://opensource.org/licenses/BSD-2-Clause>
//
#ifndef CONCURRENT_QUEUE_
#define CONCURRENT_QUEUE_
#include <queue>
#include <thread>
#include <mutex>
#include <condition_variable>
template <typename T>
class Channel {
public:
T pop() {
std::unique_lock<std::mutex> mlock(mutex_);
while (queue_.empty()) {
cond_.wait(mlock);
}
auto val = queue_.front();
queue_.pop();
return val;
}
void pop(T& item) {
std::unique_lock<std::mutex> mlock(mutex_);
while (queue_.empty()) {
cond_.wait(mlock);
}
item = queue_.front();
queue_.pop();
}
void push(const T& item) {
std::unique_lock<std::mutex> mlock(mutex_);
queue_.push(item);
mlock.unlock();
cond_.notify_one();
}
void push(T&& item) {
std::unique_lock<std::mutex> mlock(mutex_);
queue_.push(std::move(item));
mlock.unlock();
cond_.notify_one();
}
Channel() = default;
Channel(const Channel&) = delete; // disable copying
Channel& operator=(const Channel&) = delete; // disable assignment
private:
std::queue<T> queue_;
std::mutex mutex_;
std::condition_variable cond_;
};
#endif