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Levels as entities #25

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idanarye opened this issue Apr 24, 2023 · 0 comments
Closed

Levels as entities #25

idanarye opened this issue Apr 24, 2023 · 0 comments
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enhancement New feature or request

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@idanarye
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Currently Yoleck levels are loaded with a resource - YoleckLoadingCommand. It would be better if instead a level would be entities, and we could load/unload the level by placing components on them (or maybe just sending events?). The benefits would be:

  1. Being able to load multiple levels at the same time. This is good for:
    • Level transition.
    • Having long lived entities (like the player?) in their own level.
    • Level layers.
  2. We can place other components on the level entities as a solution for Editable level data #2.
  3. If we have a meta-level containing the levels as Yoleck entities, we could use that meta-level as a solution for Support non-linear level structure #4.
@idanarye idanarye added the enhancement New feature or request label Apr 24, 2023
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