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When zooming out, detailed imagery tiles should not disappear if less detailed tiles are not available. #1223

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crubier opened this issue Sep 7, 2019 · 1 comment
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@crubier
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crubier commented Sep 7, 2019

When zooming out of a view where all imagery tiles are loaded, the detailed tiles disappear, even before the less detailed tiles are loaded.

The problem is seen happening repeatedly on this screen capture:

Screen Recording 2019-09-07 at 11 01 38 mov

If detailed tiles are available but less detailed tiles are not available, then the detailed tiles should be visible even if they are too detailed for the current zoom level. Temporarily showing a bit too much detail is better than temporarily showing nothing/very low level of detail.

We are considering moving from cesium to itowns, but this (and a few other bugs) are preventing us from doing so.

@zarov zarov added the bug 🐛 label Sep 9, 2019
@gchoqueux
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Yes, unfortunately, it is a known behaviour. We want to improve the rendering, we could plan it in the next 3 to 6 months.

@mgermerie mgermerie added this to the 2.xx.x milestone Oct 13, 2022
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