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Aite's intervention doesn't wake up Malygris #424

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Ununsept117 opened this issue Jan 20, 2021 · 6 comments
Open

Aite's intervention doesn't wake up Malygris #424

Ununsept117 opened this issue Jan 20, 2021 · 6 comments
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@Ununsept117
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Zrzut ekranu 2020-12-04 135348
As you can see in the screenshot above, Malygris has been skewered by giant weapons twice, but he sleeps peacefully. I encountered this bug and took the screenshot long time ago so I don't remember many details, but I think I had Power of the Fanatics of Aite.

@mciul
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mciul commented Jan 20, 2021

It's been a while, but after looking at the code, it appears that we never made a clear assumption that damage would always wake someone up. I believe we have a damage mechanic that could handle it without too much trouble.

What version of Kerkerkruip did this happen in?

@mciul mciul added the bug label Jan 20, 2021
@Ununsept117
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9.0.1

@mciul
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mciul commented Jan 21, 2021

Thanks! There's a chance it's already been fixed in Version 10, but I suspect it hasn't.

The bad news is Version 10 is on hold indefinitely until someone can step up and fix the graphics issues.

@SplendidFault
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SplendidFault commented Jan 21, 2021 via email

@mciul
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mciul commented Jan 22, 2021

Are you asking because you want to know, or because you have news?

Last I heard, he became a dad... that was a couple years ago.

@SplendidFault
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SplendidFault commented Jan 22, 2021 via email

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