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Studiomodels features #494
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weighting: idk if any compiler support this. |
Paranoia 2 support weighting https://gamebanana.com/tools/7334 |
I don't think it's ever possible to support bone weighting if you don't have the source code of
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ok thanks!!I saw that you implemented obj to trimesh, you can create objects but collisions with the player, bullets... are they already working?? I haven't tried it yet but if it were possible it's an interesting feature |
the mdl format have weighting support ,Extended model limits,??and is possible or planned a decal support on studiomodels?thanks have a good day night!!
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