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Questions #442

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d3nchk opened this issue May 4, 2024 · 1 comment
Open

Questions #442

d3nchk opened this issue May 4, 2024 · 1 comment

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@d3nchk
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d3nchk commented May 4, 2024

Good afternoon!
A few questions have come up:
1-Why does sslr work on character models, but not on weapon models? All the maps that need to be integrated, but I do not see divine reflections. Can you make sslr support on weapon models?

2-Does your engine support integration of real time per pixel lightning sources? As an example, I want to replace all light sources from fake baked to real. Starting with the sun and ending with light bulbs. Is it possible to do this? Without decompiling the map, exactly through your engine? If yes, can you give a guide on how to do it.

@hzqst
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hzqst commented May 5, 2024

  1. idk. probably because those weapon models are rendered in transparent pass. ssr is not supported in this case.
  2. see https://github.com/hzqst/MetaHookSv/blob/main/docs/Renderer.md#light_dynamic

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