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main.cpp
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#include <Windows.h>
#include <stdlib.h>
#include <detours.h>
#include "gameservice.h"
DWORD WINAPI CGAServerThread(LPVOID);
LRESULT CALLBACK NewWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
LONG WINAPI MinidumpCallback(EXCEPTION_POINTERS* pException);
extern CGA::CGAService g_CGAService;
int g_MainPort = 0;
HWND g_MainHwnd = NULL;
ULONG g_MainProcessId = 0;
ULONG g_MainThreadId = 0;
WNDPROC g_OldProc = NULL;
HANDLE g_hQuitEvent = NULL;
HANDLE g_hFileMapping = NULL;
HANDLE g_hPortMutex;
HANDLE g_hDataLock = NULL;
HANDLE g_hServreThread = NULL;
char g_BasicWindowTitle[256] = {0};
HMODULE g_hCGAModule = NULL;
WCHAR g_szCGAModulePath[1024] = {0};
using typeCreateMutexA = decltype(CreateMutexA);
typeCreateMutexA *g_pfnCreateMutexA;
LPCWSTR ExtractFileName(LPCWSTR szPath)
{
SIZE_T len = wcslen(szPath);
if (len < 2)
return szPath;
for (size_t i = len - 2; i >= 0; --i)
{
if (szPath[i] == L'\\' || szPath[i] == L'/')
return &szPath[i + 1];
}
return szPath;
}
LRESULT UpdateGameWindowTitle(VOID)
{
char szNewTitle[256] = { 0 };
if (g_CGAService.IsInGame() && g_CGAService.GetPlayerName() && g_CGAService.GetPlayerName()[0])
_snprintf(szNewTitle, 256, "%s CGA [%s] (%d窟) #%d", g_BasicWindowTitle, g_CGAService.GetPlayerName(), g_CGAService.GetServerIndex(), g_MainPort - CGA_PORT_BASE + 1);
else
_snprintf(szNewTitle, 256, "%s CGA #%d", g_BasicWindowTitle, g_MainPort - CGA_PORT_BASE + 1);
return DefWindowProcA(g_MainHwnd, WM_SETTEXT, NULL, (LPARAM)szNewTitle);
}
LRESULT CALLBACK NewWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CLOSE:
{
if (g_hQuitEvent)
SetEvent(g_hQuitEvent);
if (g_hServreThread)
{
WaitForSingleObject(g_hServreThread, INFINITE);
CloseHandle(g_hServreThread);
g_hServreThread = NULL;
}
g_CGAService.Uninitialize();
if (g_hDataLock)
{
g_hDataLock = NULL;
CloseHandle(g_hDataLock);
}
if (g_hFileMapping)
{
CloseHandle(g_hFileMapping);
g_hFileMapping = NULL;
}
if (g_hQuitEvent)
{
CloseHandle(g_hQuitEvent);
g_hQuitEvent = NULL;
}
if (g_hPortMutex)
{
CloseHandle(g_hPortMutex);
g_hPortMutex = NULL;
}
break;
}
case WM_SETTEXT:
{
if (g_MainPort)
{
strcpy(g_BasicWindowTitle, (const char *)lParam);
return UpdateGameWindowTitle();
}
break;
}
case WM_CGA_BATTLE_NORMALATTACK:
return g_CGAService.WM_BattleNormalAttack(wParam) ? 1 : 0;
case WM_CGA_BATTLE_SKILLATTACK:
return g_CGAService.WM_BattleSkillAttack((wParam & 0xFF), (wParam >> 8), lParam) ? 1 : 0;
case WM_CGA_BATTLE_GUARD:
return g_CGAService.WM_BattleGuard() ? 1 : 0;
case WM_CGA_BATTLE_REBIRTH:
return g_CGAService.WM_BattleRebirth() ? 1 : 0;
case WM_CGA_BATTLE_ESCAPE:
return g_CGAService.WM_BattleEscape() ? 1 : 0;
case WM_CGA_BATTLE_EXCHANGE_POSITION:
return g_CGAService.WM_BattleExchangePosition() ? 1 : 0;
case WM_CGA_BATTLE_CHANGE_PET:
return g_CGAService.WM_BattleChangePet(wParam) ? 1 : 0;
case WM_CGA_BATTLE_USEITEM:
return g_CGAService.WM_BattleUseItem(wParam, lParam) ? 1 : 0;
case WM_CGA_BATTLE_PETSKILLATTACK:
return g_CGAService.WM_BattlePetSkillAttack(wParam, lParam) ? 1 : 0;
case WM_CGA_BATTLE_DONOTHING:
return g_CGAService.WM_BattleDoNothing() ? 1 : 0;
case WM_CGA_DROP_ITEM:
return g_CGAService.WM_DropItem(wParam) ? 1 : 0;
case WM_CGA_DROP_PET:
return g_CGAService.WM_DropPet(wParam) ? 1 : 0;
case WM_CGA_CHANGE_PET_STATE:
return g_CGAService.WM_ChangePetState(wParam, lParam) ? 1 : 0;
case WM_CGA_USE_ITEM:
return g_CGAService.WM_UseItem(wParam) ? 1 : 0;
case WM_CGA_MOVE_ITEM:
return g_CGAService.WM_MoveItem((CGA::move_xxx_t *)wParam) ? 1 : 0;
case WM_CGA_MOVE_PET:
return g_CGAService.WM_MovePet((CGA::move_xxx_t *)wParam) ? 1 : 0;
case WM_CGA_MOVE_GOLD:
return g_CGAService.WM_MoveGold(wParam, lParam) ? 1 : 0;
case WM_CGA_LOG_BACK:
g_CGAService.WM_LogBack();
return 1;
case WM_CGA_LOG_OUT:
g_CGAService.WM_LogOut();
return 1;
case WM_CGA_GET_MAP_UNITS:
g_CGAService.WM_GetMapUnits((CGA::cga_map_units_t *)wParam);
return 1;
case WM_CGA_GET_MAP_NAME:
g_CGAService.WM_GetMapName((std::string *)wParam);
return 1;
case WM_CGA_GET_PET_INFO:
g_CGAService.WM_GetPetInfo(wParam, (CGA::cga_pet_info_t *)lParam);
return 1;
case WM_CGA_GET_PETS_INFO:
g_CGAService.WM_GetPetsInfo((CGA::cga_pets_info_t *)wParam);
return 1;
case WM_CGA_GET_BANK_PETS_INFO:
g_CGAService.WM_GetBankPetsInfo((CGA::cga_pets_info_t *)wParam);
return 1;
case WM_CGA_GET_SKILL_INFO:
g_CGAService.WM_GetSkillInfo(wParam, (CGA::cga_skill_info_t *)lParam);
return 1;
case WM_CGA_GET_SKILLS_INFO:
g_CGAService.WM_GetSkillsInfo((CGA::cga_skills_info_t *)wParam);
return 1;
case WM_CGA_GET_SUBSKILL_INFO:
g_CGAService.WM_GetSubSkillInfo(wParam & 0xFF, (wParam >> 8) & 0xFF, (CGA::cga_subskill_info_t *)lParam);
return 1;
case WM_CGA_GET_SUBSKILLS_INFO:
g_CGAService.WM_GetSubSkillsInfo(wParam, (CGA::cga_subskills_info_t *)lParam);
return 1;
case WM_CGA_GET_PLAYER_INFO:
g_CGAService.WM_GetPlayerInfo((CGA::cga_player_info_t *)wParam);
return 1;
case WM_CGA_GET_ITEM_INFO:
g_CGAService.WM_GetItemInfo(wParam, (CGA::cga_item_info_t *)lParam);
return 1;
case WM_CGA_GET_ITEMS_INFO:
g_CGAService.WM_GetItemsInfo((CGA::cga_items_info_t *)wParam);
return 1;
case WM_CGA_GET_BANK_ITEMS_INFO:
g_CGAService.WM_GetBankItemsInfo((CGA::cga_items_info_t *)wParam);
return 1;
case WM_CGA_GET_BATTLE_UNIT_INFO:
g_CGAService.WM_GetBattleUnit(wParam, (CGA::cga_battle_unit_t *)lParam);
return 1;
case WM_CGA_GET_BATTLE_UNITS_INFO:
g_CGAService.WM_GetBattleUnits((CGA::cga_battle_units_t *)wParam);
return 1;
case WM_CGA_GET_PET_SKILL_INFO:
g_CGAService.WM_GetPetSkillInfo(wParam & 0xFF, (wParam >> 8) & 0xFF, (CGA::cga_pet_skill_info_t *)lParam);
return 1;
case WM_CGA_GET_PET_SKILLS_INFO:
g_CGAService.WM_GetPetSkillsInfo(wParam, (CGA::cga_pet_skills_info_t *)lParam);
return 1;
case WM_CGA_CLICK_NPC_DIALOG:
return g_CGAService.WM_ClickNPCDialog(wParam, lParam) ? 1 : 0;
case WM_CGA_SELL_NPC_STORE:
return g_CGAService.WM_SellNPCStore((CGA::cga_sell_items_t *)wParam) ? 1 : 0;
case WM_CGA_BUY_NPC_STORE:
return g_CGAService.WM_BuyNPCStore((CGA::cga_buy_items_t *)wParam) ? 1 : 0;
case WM_CGA_SAY_WORDS:
g_CGAService.WM_SayWords((const char *)wParam, lParam & 0xFF, (lParam >> 8) & 0xFF, (lParam >> 16) & 0xFF);
return 1;
case WM_CGA_START_WORK:
return g_CGAService.WM_StartWork(wParam, lParam) ? 1 : 0;
case WM_CGA_CRAFT_ITEM:
return g_CGAService.WM_CraftItem((CGA::cga_craft_item_t *)wParam) ? 1 : 0;
case WM_CGA_GET_CRAFT_INFO:
g_CGAService.WM_GetCraftInfo((CGA::cga_craft_item_t *)wParam, (CGA::cga_craft_info_t *)lParam);
return 1;
case WM_CGA_GET_CRAFTS_INFO:
g_CGAService.WM_GetCraftsInfo(wParam, (CGA::cga_crafts_info_t *)lParam);
return 1;
case WM_CGA_IS_MAP_CELL_PASSABLE:
return g_CGAService.WM_IsMapCellPassable(wParam, lParam) ? 1 : 0;
case WM_CGA_FORCE_MOVE:
return g_CGAService.WM_ForceMove(wParam, lParam ? true : false) ? 1 : 0;
case WM_CGA_FORCE_MOVE_TO:
return g_CGAService.WM_ForceMoveTo(wParam & 0xFFFF, (wParam >> 16) & 0xFFFF, lParam ? true : false) ? 1 : 0;
case WM_CGA_ASSESS_ITEM:
return g_CGAService.WM_AssessItem(wParam, lParam);
case WM_CGA_DO_REQUEST:
return g_CGAService.WM_DoRequest((int)wParam) ? true : false;
case WM_CGA_TRADE_ADD_STUFFS:
g_CGAService.WM_TradeAddStuffs((CGA::cga_trade_stuff_t *)wParam);
return 1;
case WM_CGA_GET_TEAM_PLAYERS_INFO:
g_CGAService.WM_GetTeamPlayerInfo((CGA::cga_team_players_t *)wParam);
return 1;
case WM_CGA_FIX_WARP_STUCK:
g_CGAService.WM_FixMapWarpStuck((int)wParam);
return 1;
case WM_CGA_GET_MOVE_HISTORY:
g_CGAService.WM_GetMoveHistory((std::vector<DWORD> *)wParam);
return 1;
case WM_CGA_ENABLE_FLAGS:
return g_CGAService.WM_EnableFlags((int)wParam, lParam ? true : false) ? true : false;
case WM_CGA_PLAYER_MENU_SELECT:
return g_CGAService.WM_PlayerMenuSelect((int)wParam, (const char *)lParam) ? true : false;
case WM_CGA_UNIT_MENU_SELECT:
return g_CGAService.WM_UnitMenuSelect((int)wParam) ? true : false;
case WM_CGA_SET_WINDOW_RESOLUTION:
g_CGAService.WM_SetWindowResolution((int)wParam, (int)lParam);
return 1;
case WM_CGA_REQUEST_DOWNLOAD_MAP:
g_CGAService.WM_RequestDownloadMap((int)wParam & 0xffff, (int)lParam & 0xffff, (int)(wParam >> 16) & 0xffff, (int)(lParam >> 16) & 0xffff);
return 1;
case WM_CGA_GET_COLLISION_TABLE_RAW:
g_CGAService.WM_GetMapCollisionTableRaw(wParam ? true : false, (CGA::cga_map_cells_t *)lParam);
return 1;
case WM_CGA_GET_COLLISION_TABLE:
g_CGAService.WM_GetMapCollisionTable(wParam ? true : false, (CGA::cga_map_cells_t *)lParam);
return 1;
case WM_CGA_GET_OBJECT_TABLE:
g_CGAService.WM_GetMapObjectTable(wParam ? true : false, (CGA::cga_map_cells_t *)lParam);
return 1;
case WM_CGA_GET_TILE_TABLE:
g_CGAService.WM_GetMapTileTable(wParam ? true : false, (CGA::cga_map_cells_t *)lParam);
return 1;
case WM_CGA_UPGRADE_PLAYER:
g_CGAService.WM_UpgradePlayer((int)wParam);
return 1;
case WM_CGA_UPGRADE_PET:
g_CGAService.WM_UpgradePet((int)wParam, (int)lParam);
return 1;
case WM_CGA_CHANGE_NICK_NAME:
return g_CGAService.WM_ChangeNickName((const char *)wParam);
case WM_CGA_CHANGE_TITLE_NAME:
return g_CGAService.WM_ChangeTitleName((int)wParam);
case WM_CGA_CHANGE_PERS_DESC:
g_CGAService.WM_ChangePersDesc((CGA::cga_pers_desc_t *)wParam);
return 1;
case WM_CGA_CHANGE_PET_NAME:
return g_CGAService.WM_ChangePetName((int)wParam, (const char *)lParam);
case WM_CGA_GET_CARDS_INFO:
g_CGAService.WM_GetCardsInfo((CGA::cga_cards_info_t *)wParam);
return 1;
case WM_CGA_GET_CARDS_RECV_MSG:
g_CGAService.WM_GetCardsRecvMsg((CGA::cga_cards_recv_msgs_t*)wParam);
return 1;
case WM_CGA_PLAY_GESTURE:
g_CGAService.WM_PlayGesture((int)wParam);
return 1;
case WM_CGA_GET_PICBOOKS_INFO:
g_CGAService.WM_GetPicBooksInfo((CGA::cga_picbooks_info_t *)wParam);
return 1;
case WM_CGA_DELETE_CARD:
return g_CGAService.WM_DeleteCard((int)wParam, lParam ? true : false);
case WM_CGA_SEND_MAIL:
return g_CGAService.WM_SendMail((int)wParam, (const char *)lParam);
case WM_CGA_SEND_PET_MAIL:
return g_CGAService.WM_SendPetMail((int)(wParam & 0xFF), (int)((wParam >> 8) & 0xFF), (int)((wParam >> 16) & 0xFF), (const char *)lParam);
case WM_KEYDOWN:
if (GetForegroundWindow() == g_MainHwnd)
{
switch (wParam)
{
case VK_F1:
g_CGAService.WM_LogBack();
return 1;
case VK_F2:
g_CGAService.WM_LogOut();
return 1;
case VK_F3:
g_CGAService.WM_ForceMove(g_CGAService.GetMouseOrientation(), true);
return 1;
case VK_F4:
g_CGAService.AddAllTradeItems();
return 1;
}
}
}
return CallWindowProcA(g_OldProc, hWnd, message, wParam, lParam);
}
LRESULT CALLBACK NewWndProcPOLCN(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CLOSE:
{
if (g_hQuitEvent)
SetEvent(g_hQuitEvent);
if (g_hServreThread)
{
WaitForSingleObject(g_hServreThread, INFINITE);
CloseHandle(g_hServreThread);
g_hServreThread = NULL;
}
g_CGAService.Uninitialize();
if (g_hDataLock)
{
g_hDataLock = NULL;
CloseHandle(g_hDataLock);
}
if (g_hFileMapping)
{
CloseHandle(g_hFileMapping);
g_hFileMapping = NULL;
}
if (g_hQuitEvent)
{
CloseHandle(g_hQuitEvent);
g_hQuitEvent = NULL;
}
if (g_hPortMutex)
{
CloseHandle(g_hPortMutex);
g_hPortMutex = NULL;
}
break;
}
case WM_CGA_LOGIN_GAME_SERVER:
g_CGAService.WM_SendClientLogin((const char *)wParam, (const char *)lParam, 4);
return 1;
}
return CallWindowProcA(g_OldProc, hWnd, message, wParam, lParam);
}
void InitializeHooks(ULONG ProcessId, ULONG ThreadId, HWND hWnd, CGA::game_type type)
{
if (g_MainThreadId && g_MainThreadId != ThreadId)
return;
g_MainProcessId = ProcessId;
g_MainThreadId = ThreadId;
g_MainHwnd = hWnd;
SetUnhandledExceptionFilter(MinidumpCallback);
g_CGAService.Initialize(type);
if (hWnd && !g_OldProc)
{
g_OldProc = (WNDPROC)GetWindowLongPtrA(hWnd, GWL_WNDPROC);
SetWindowLongPtrA(hWnd, GWL_WNDPROC, (LONG_PTR)(type == CGA::game_type::polcn ? NewWndProcPOLCN : NewWndProc));
g_hServreThread = CreateThread(NULL, 0, CGAServerThread, NULL, 0, NULL);
}
}
extern "C"
{
__declspec(dllexport) LRESULT WINAPI GetMsgProc(int Code, WPARAM wParam, LPARAM lParam)
{
PMSG pMsg = (PMSG)lParam;
if (Code == HC_ACTION && pMsg->hwnd != NULL && !g_MainHwnd)
{
char szClass[256];
if (GetClassNameA(pMsg->hwnd, szClass, 256))
{
WCHAR szModulePath[MAX_PATH];
GetModuleFileNameW(NULL, szModulePath, MAX_PATH);
LPCWSTR pModuleName = ExtractFileName(szModulePath);
if (!_wcsicmp(pModuleName, L"cg_se_3000.exe") && !strcmp(szClass, "침제괜굔"))
{
//InitializeHooks(GetCurrentProcessId(), GetCurrentThreadId(), pMsg->hwnd, CGA::cg_se_3000);
}
else if (!_wcsicmp(pModuleName, L"cg_item_6000.exe") && !strcmp(szClass, "침제괜굔"))
{
InitializeHooks(GetCurrentProcessId(), GetCurrentThreadId(), pMsg->hwnd, CGA::cg_item_6000);
}
else if (!_wcsicmp(pModuleName, L"cg_se_6000.exe") && !strcmp(szClass, "침제괜굔"))
{
//InitializeHooks(GetCurrentProcessId(), GetCurrentThreadId(), pMsg->hwnd, CGA::cg_se_6000);
}
else if (!_wcsicmp(pModuleName, L"POLCN_Launcher.exe"))
{
InitializeHooks(GetCurrentProcessId(), GetCurrentThreadId(), pMsg->hwnd, CGA::polcn);
}
}
}
return CallNextHookEx(NULL, Code, wParam, lParam);
}
}
extern "C"
{
NTSYSAPI ULONG NTAPI RtlWalkFrameChain(
OUT PVOID *Callers,
IN ULONG Count,
IN ULONG Flags
);
}
HANDLE WINAPI NewCreateMutexA_PatchGame(LPSECURITY_ATTRIBUTES lpMutexAttributes, BOOL bInitialOwner, LPCSTR lpName)
{
if (!lpMutexAttributes && bInitialOwner == 1 && lpName)
{
//Patch se_6000 windowed bug
if (g_CGAService.m_game_type == CGA::cg_se_6000)
{
bool bLegitCaller = false;
PVOID callers[16];
ULONG caller_count = RtlWalkFrameChain(callers, _countof(callers), 0);
for (ULONG i = 0; i < caller_count; ++i)
{
if (callers[i] == (PVOID)(g_CGAService.m_ImageBase + 0x51F60))
{
bLegitCaller = true;
break;
}
}
if (bLegitCaller)
{
DWORD oldProtect;
VirtualProtect((void *)(g_CGAService.m_ImageBase + 0x3BAD3), 1, PAGE_EXECUTE_READWRITE, &oldProtect);
memcpy((void *)(g_CGAService.m_ImageBase + 0x3BAD3), "\xEB", 1);
VirtualProtect((void *)(g_CGAService.m_ImageBase + 0x3BAD3), 1, oldProtect, &oldProtect);
}
}
}
return g_pfnCreateMutexA(lpMutexAttributes, bInitialOwner, lpName);
}
int WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
{
WCHAR szModulePath[MAX_PATH];
GetModuleFileNameW(NULL, szModulePath, MAX_PATH);
LPCWSTR pModuleName = ExtractFileName(szModulePath);
g_hCGAModule = (HMODULE)hinstDLL;
GetModuleFileNameW(g_hCGAModule, g_szCGAModulePath, 1024);
if (!_wcsicmp(pModuleName, L"POLCN_Launcher.exe"))
{
auto hWnd = FindWindowA(NULL, "“弄鯤繫”隊있틱憩");
if (hWnd)
{
DWORD pid;
if (GetWindowThreadProcessId(hWnd, &pid) && pid == GetCurrentProcessId())
return TRUE;
}
InitializeHooks(GetCurrentProcessId(), GetCurrentThreadId(), NULL, CGA::polcn);
}
else if (!_wcsicmp(pModuleName, L"cg_se_6000.exe"))//Patch se_6000 windowed bug
{
g_pfnCreateMutexA = (typeCreateMutexA *)GetProcAddress(GetModuleHandleA("kernel32.dll"), "CreateMutexA");
g_CGAService.m_ImageBase = (ULONG_PTR)GetModuleHandleA(NULL);
g_CGAService.m_game_type = CGA::cg_se_6000;
DetourTransactionBegin();
DetourAttach(&(void *&)g_pfnCreateMutexA, ::NewCreateMutexA_PatchGame);
DetourTransactionCommit();
}
}
return TRUE;
}