From 28996d25b8a0df74013a4c33f04598ad38c42c07 Mon Sep 17 00:00:00 2001 From: hivehum Date: Sat, 9 Nov 2024 14:29:51 -0500 Subject: [PATCH] reverts the hos shotgun nerf --- .../Weapons/Guns/Battery/battery_guns.yml | 19 +++++++++++-------- .../Weapons/Guns/Projectiles/projectiles.yml | 6 +++--- .../Weapons/Guns/Projectiles/projectiles.yml | 11 +++++++++++ 3 files changed, 25 insertions(+), 11 deletions(-) diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index e7fef78f809afa..44ee294dfba284 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -740,15 +740,15 @@ path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg - type: ProjectileBatteryAmmoProvider proto: BulletLaserSpread - fireCost: 100 + fireCost: 150 #imp revert - type: BatteryWeaponFireModes fireModes: - proto: BulletLaserSpread - fireCost: 100 - - proto: BulletLaserSpreadNarrow - fireCost: 100 + fireCost: 150 #imp revert + - proto: BulletLaserHeavySpread #imp revert + fireCost: 150 #imp revert - proto: BulletDisablerSmgSpread - fireCost: 100 + fireCost: 150 #imp revert - type: Item size: Large shape: @@ -761,6 +761,9 @@ - type: StealTarget stealGroup: WeaponEnergyShotgun - type: GunRequiresWield #remove when inaccuracy on spreads is fixed - - type: Battery - maxCharge: 800 - startingCharge: 800 + - type: Battery # THE WORLD RESET + maxCharge: 1050 + startingCharge: 1050 + - type: BatterySelfRecharger + autoRecharge: true + autoRechargeRate: 25 #takes 42 seconds to fully recharge, the answer to life, the universe and everything diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index cbafb3abc0d65a..86d8ecb0aea748 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -1033,13 +1033,13 @@ - type: entity name: narrow laser barrage - id: BulletLaserSpreadNarrow + id: BulletLaserHeavySpread #imp revert categories: [ HideSpawnMenu ] parent: BulletLaser components: - type: ProjectileSpread - proto: BulletLaser - count: 4 #52 heat damage if you hit all your shots, but narrower spread + proto: BulletLaserHeavy + count: 4 #60 heat damage if you hit all your shots, but narrower spread spread: 10 - type: entity diff --git a/Resources/Prototypes/_Impstation/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/_Impstation/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index 9a5556c4c23f0c..dbf130f9badbec 100644 --- a/Resources/Prototypes/_Impstation/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/_Impstation/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -24,3 +24,14 @@ radius: 3.5 color: blue energy: 0.5 + +- type: entity + name : heavy laser bolt + id: BulletLaserHeavy #imp revert + parent: BulletLaser + categories: [ HideSpawnMenu ] + components: + - type: Projectile + damage: + types: + Heat: 15