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CandidateWindow.h
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//
// Copyright (C) 2013 Hong Jen Yee (PCMan) <[email protected]>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
// Boston, MA 02110-1301, USA.
//
#ifndef IME_CANDIDATE_WINDOW_H
#define IME_CANDIDATE_WINDOW_H
#include "ImeWindow.h"
#include <string>
#include <vector>
namespace Ime {
class TextService;
class EditSession;
class KeyEvent;
// TODO: make the candidate window looks different in immersive mode
class CandidateWindow : public ImeWindow {
public:
CandidateWindow(TextService* service, EditSession* session);
~CandidateWindow(void);
const std::vector<std::wstring>& items() const {
return items_;
}
void setItems(const std::vector<std::wstring>& items, const std::vector<wchar_t>& sekKeys) {
items_ = items;
selKeys_ = selKeys_;
recalculateSize();
refresh();
}
void add(std::wstring item, wchar_t selKey) {
items_.push_back(item);
selKeys_.push_back(selKey);
}
void clear();
int candPerRow() const {
return candPerRow_;
}
void setCandPerRow(int n);
virtual void recalculateSize();
bool filterKeyEvent(KeyEvent& keyEvent);
int currentSel() const {
return currentSel_;
}
void setCurrentSel(int sel);
wchar_t currentSelKey() const {
return selKeys_.at(currentSel_);
}
bool hasResult() const {
return hasResult_;
}
bool useCursor() const {
return useCursor_;
}
void setUseCursor(bool use);
protected:
LRESULT wndProc(UINT msg, WPARAM wp , LPARAM lp);
void onPaint(WPARAM wp, LPARAM lp);
void paintItem(HDC hDC, int i, int x, int y);
void itemRect(int i, RECT& rect);
private:
int selKeyWidth_;
int textWidth_;
int itemHeight_;
int candPerRow_;
int colSpacing_;
int rowSpacing_;
std::vector<wchar_t> selKeys_;
std::vector<std::wstring> items_;
int currentSel_;
bool hasResult_;
bool useCursor_;
};
}
#endif